11 #endif |
11 #endif |
12 |
12 |
13 #ifdef DYNAMICALLY_LOADED_SDL |
13 #ifdef DYNAMICALLY_LOADED_SDL |
14 #include <SDL.h> |
14 #include <SDL.h> |
15 |
15 |
16 typedef struct SDLProcs { |
16 struct SDLProcs { |
17 int (SDLCALL *SDL_Init)(Uint32); |
17 int (SDLCALL *SDL_Init)(Uint32); |
18 int (SDLCALL *SDL_InitSubSystem)(Uint32); |
18 int (SDLCALL *SDL_InitSubSystem)(Uint32); |
19 char *(SDLCALL *SDL_GetError)(void); |
19 char *(SDLCALL *SDL_GetError)(); |
20 void (SDLCALL *SDL_QuitSubSystem)(Uint32); |
20 void (SDLCALL *SDL_QuitSubSystem)(Uint32); |
21 void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32); |
21 void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32); |
22 void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *); |
22 void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *); |
23 int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int); |
23 int (SDLCALL *SDL_SetColors)(SDL_Surface *, SDL_Color *, int, int); |
24 void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *); |
24 void (SDLCALL *SDL_WM_SetCaption)(const char *, const char *); |
25 int (SDLCALL *SDL_ShowCursor)(int); |
25 int (SDLCALL *SDL_ShowCursor)(int); |
26 void (SDLCALL *SDL_FreeSurface)(SDL_Surface *); |
26 void (SDLCALL *SDL_FreeSurface)(SDL_Surface *); |
27 int (SDLCALL *SDL_PollEvent)(SDL_Event *); |
27 int (SDLCALL *SDL_PollEvent)(SDL_Event *); |
28 void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16); |
28 void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16); |
29 uint32 (SDLCALL *SDL_GetTicks)(void); |
29 uint32 (SDLCALL *SDL_GetTicks)(); |
30 int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*); |
30 int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*); |
31 void (SDLCALL *SDL_PauseAudio)(int); |
31 void (SDLCALL *SDL_PauseAudio)(int); |
32 void (SDLCALL *SDL_CloseAudio)(void); |
32 void (SDLCALL *SDL_CloseAudio)(); |
33 int (SDLCALL *SDL_LockSurface)(SDL_Surface*); |
33 int (SDLCALL *SDL_LockSurface)(SDL_Surface*); |
34 void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*); |
34 void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*); |
35 SDLMod (SDLCALL *SDL_GetModState)(void); |
35 SDLMod (SDLCALL *SDL_GetModState)(); |
36 void (SDLCALL *SDL_Delay)(Uint32); |
36 void (SDLCALL *SDL_Delay)(Uint32); |
37 void (SDLCALL *SDL_Quit)(void); |
37 void (SDLCALL *SDL_Quit)(); |
38 SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32); |
38 SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32); |
39 int (SDLCALL *SDL_EnableKeyRepeat)(int, int); |
39 int (SDLCALL *SDL_EnableKeyRepeat)(int, int); |
40 void (SDLCALL *SDL_EnableUNICODE)(int); |
40 void (SDLCALL *SDL_EnableUNICODE)(int); |
41 void (SDLCALL *SDL_VideoDriverName)(char *, int); |
41 void (SDLCALL *SDL_VideoDriverName)(char *, int); |
42 SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int); |
42 SDL_Rect **(SDLCALL *SDL_ListModes)(void *, int); |
44 SDL_Surface *(SDLCALL *SDL_LoadBMP_RW)(SDL_RWops *, int); |
44 SDL_Surface *(SDLCALL *SDL_LoadBMP_RW)(SDL_RWops *, int); |
45 SDL_RWops *(SDLCALL *SDL_RWFromFile)(const char *, const char *); |
45 SDL_RWops *(SDLCALL *SDL_RWFromFile)(const char *, const char *); |
46 int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32); |
46 int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32); |
47 void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *); |
47 void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *); |
48 Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8); |
48 Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8); |
49 } SDLProcs; |
49 }; |
50 |
50 |
51 extern SDLProcs sdl_proc; |
51 extern SDLProcs sdl_proc; |
52 |
52 |
53 #define SDL_CALL sdl_proc. |
53 #define SDL_CALL sdl_proc. |
54 #else |
54 #else |