src/sdl.h
branchgamebalance
changeset 9895 7bd07f43b0e3
parent 5726 8f399788f6c9
child 6307 f40e88cff863
--- a/src/sdl.h	Mon Mar 19 09:33:17 2007 +0000
+++ b/src/sdl.h	Mon Mar 19 12:38:16 2007 +0000
@@ -13,10 +13,10 @@
 #ifdef DYNAMICALLY_LOADED_SDL
 	#include <SDL.h>
 
-	typedef struct SDLProcs {
+	struct SDLProcs {
 		int (SDLCALL *SDL_Init)(Uint32);
 		int (SDLCALL *SDL_InitSubSystem)(Uint32);
-		char *(SDLCALL *SDL_GetError)(void);
+		char *(SDLCALL *SDL_GetError)();
 		void (SDLCALL *SDL_QuitSubSystem)(Uint32);
 		void (SDLCALL *SDL_UpdateRect)(SDL_Surface *, Sint32, Sint32, Uint32, Uint32);
 		void (SDLCALL *SDL_UpdateRects)(SDL_Surface *, int, SDL_Rect *);
@@ -26,15 +26,15 @@
 		void (SDLCALL *SDL_FreeSurface)(SDL_Surface *);
 		int (SDLCALL *SDL_PollEvent)(SDL_Event *);
 		void (SDLCALL *SDL_WarpMouse)(Uint16, Uint16);
-		uint32 (SDLCALL *SDL_GetTicks)(void);
+		uint32 (SDLCALL *SDL_GetTicks)();
 		int (SDLCALL *SDL_OpenAudio)(SDL_AudioSpec *, SDL_AudioSpec*);
 		void (SDLCALL *SDL_PauseAudio)(int);
-		void (SDLCALL *SDL_CloseAudio)(void);
+		void (SDLCALL *SDL_CloseAudio)();
 		int (SDLCALL *SDL_LockSurface)(SDL_Surface*);
 		void (SDLCALL *SDL_UnlockSurface)(SDL_Surface*);
-		SDLMod (SDLCALL *SDL_GetModState)(void);
+		SDLMod (SDLCALL *SDL_GetModState)();
 		void (SDLCALL *SDL_Delay)(Uint32);
-		void (SDLCALL *SDL_Quit)(void);
+		void (SDLCALL *SDL_Quit)();
 		SDL_Surface *(SDLCALL *SDL_SetVideoMode)(int, int, int, Uint32);
 		int (SDLCALL *SDL_EnableKeyRepeat)(int, int);
 		void (SDLCALL *SDL_EnableUNICODE)(int);
@@ -46,7 +46,7 @@
 		int (SDLCALL *SDL_SetColorKey)(SDL_Surface *, Uint32, Uint32);
 		void (SDLCALL *SDL_WM_SetIcon)(SDL_Surface *, Uint8 *);
 		Uint32 (SDLCALL *SDL_MapRGB)(SDL_PixelFormat *, Uint8, Uint8, Uint8);
-	} SDLProcs;
+	};
 
 	extern SDLProcs sdl_proc;