src/table/bridge_land.h
branchNewGRF_ports
changeset 10994 cd9968b6f96b
parent 6878 7d1ff2f621c7
equal deleted inserted replaced
10991:d8811e327d12 10994:cd9968b6f96b
    26 # define MN(a) {a, PAL_NONE}
    26 # define MN(a) {a, PAL_NONE}
    27 # define MR(a) {a, PALETTE_TO_STRUCT_RED}
    27 # define MR(a) {a, PALETTE_TO_STRUCT_RED}
    28 # define MW(a) {a, PALETTE_TO_STRUCT_WHITE}
    28 # define MW(a) {a, PALETTE_TO_STRUCT_WHITE}
    29 # define MC(a) {a, PALETTE_TO_STRUCT_CONCRETE}
    29 # define MC(a) {a, PALETTE_TO_STRUCT_CONCRETE}
    30 
    30 
       
    31 static const PalSpriteID _aqueduct_sprites[] = {
       
    32 	{ SPR_AQUEDUCT_MIDDLE_X, PAL_NONE }, {                  0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_X, PAL_NONE }, {                  0x0, PAL_NONE },
       
    33 	{ SPR_AQUEDUCT_MIDDLE_Y, PAL_NONE }, {                  0x0, PAL_NONE }, { SPR_AQUEDUCT_PILLAR_Y, PAL_NONE }, {                  0x0, PAL_NONE },
       
    34 	{  SPR_AQUEDUCT_RAMP_SW, PAL_NONE }, { SPR_AQUEDUCT_RAMP_SE, PAL_NONE }, {  SPR_AQUEDUCT_RAMP_NE, PAL_NONE }, { SPR_AQUEDUCT_RAMP_NW, PAL_NONE },
       
    35 };
       
    36 
    31 static const PalSpriteID _bridge_sprite_table_4_0[] = {
    37 static const PalSpriteID _bridge_sprite_table_4_0[] = {
    32 	{  0x9A9, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
    38 	{  0x9A9, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
    33 	{  0x9A5, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
    39 	{  0x9A5, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
    34 	{  0x99D, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
    40 	{  0x99D, PAL_NONE }, {  0x99F, PAL_NONE }, {  0x9B1, PAL_NONE }, {    0x0, PAL_NONE },
    35 	{  0x995, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },
    41 	{  0x995, PAL_NONE }, {  0x997, PAL_NONE }, {  0x9AD, PAL_NONE }, {    0x0, PAL_NONE },