branch | gamebalance |
changeset 9909 | dce9a6923bb7 |
parent 9908 | 0fa543611bbe |
child 8604 | 8afdd9877afd |
9908:0fa543611bbe | 9909:dce9a6923bb7 |
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3 /** @file void_map.h */ |
3 /** @file void_map.h */ |
4 |
4 |
5 #ifndef VOID_MAP_H |
5 #ifndef VOID_MAP_H |
6 #define VOID_MAP_H |
6 #define VOID_MAP_H |
7 |
7 |
8 /** |
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9 * Make a nice void tile ;) |
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10 * @param t the tile to make void |
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11 */ |
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8 static inline void MakeVoid(TileIndex t) |
12 static inline void MakeVoid(TileIndex t) |
9 { |
13 { |
10 SetTileType(t, MP_VOID); |
14 SetTileType(t, MP_VOID); |
11 SetTileHeight(t, 0); |
15 SetTileHeight(t, 0); |
12 _m[t].m1 = 0; |
16 _m[t].m1 = 0; |