src/void_map.h
author celestar
Wed, 13 Jun 2007 11:00:24 +0000
branchgamebalance
changeset 9909 dce9a6923bb7
parent 9908 0fa543611bbe
child 8604 8afdd9877afd
permissions -rw-r--r--
(svn r10133) [gamebalance] -Sync: r9620:9670 from trunk
/* $Id$ */

/** @file void_map.h */

#ifndef VOID_MAP_H
#define VOID_MAP_H

/**
 * Make a nice void tile ;)
 * @param t the tile to make void
 */
static inline void MakeVoid(TileIndex t)
{
	SetTileType(t, MP_VOID);
	SetTileHeight(t, 0);
	_m[t].m1 = 0;
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = 0;
	_m[t].m6 = 0;
	_me[t].m7 = 0;
}

#endif /* VOID_MAP_H */