branch | gamebalance |
changeset 9913 | e79cd19772dd |
child 6870 | ca3fd1fbe311 |
9912:1ac8aac92385 | 9913:e79cd19772dd |
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1 /* $Id$ */ |
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2 |
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3 /** @file png.hpp */ |
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4 |
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5 #ifndef SPRITELOADER_PNG_HPP |
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6 #define SPRITELOADER_PNG_HPP |
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7 |
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8 #include "spriteloader.hpp" |
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9 |
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10 class SpriteLoaderPNG : public SpriteLoader { |
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11 public: |
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12 /** |
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13 * Load a sprite from the disk and return a sprite struct which is the same for all loaders. |
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14 */ |
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15 bool LoadSprite(SpriteLoader::Sprite *sprite, const char *filename, uint32 file_pos); |
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16 }; |
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17 |
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18 #endif /* SPRITELOADER_PNG_HPP */ |