equal
deleted
inserted
replaced
166 if (level < 9) return 1; |
166 if (level < 9) return 1; |
167 if (level < 12) return 2; |
167 if (level < 12) return 2; |
168 if (level < 15) return 3; |
168 if (level < 15) return 3; |
169 return 4; |
169 return 4; |
170 } |
170 } |
|
171 |
|
172 /** |
|
173 * Computes the cost of a single tile should the player |
|
174 * want to purcase or sell it. |
|
175 * @param t The tile which is to be purcahsed |
|
176 * @return The cost for the purcahse |
|
177 * @todo Incorporate the factor of 10 in the base price |
|
178 */ |
|
179 static int64 GetTilePrice(TileIndex tile); |
171 |
180 |
172 /** |
181 /** |
173 * Adjusts the activity level of a town dependent |
182 * Adjusts the activity level of a town dependent |
174 * on player performance. Towns with a high share of |
183 * on player performance. Towns with a high share of |
175 * transported passengers are increasing the EAL, those |
184 * transported passengers are increasing the EAL, those |