--- a/src/town.h Thu Mar 22 11:11:36 2007 +0000
+++ b/src/town.h Fri Mar 23 12:03:41 2007 +0000
@@ -170,6 +170,15 @@
}
/**
+ * Computes the cost of a single tile should the player
+ * want to purcase or sell it.
+ * @param t The tile which is to be purcahsed
+ * @return The cost for the purcahse
+ * @todo Incorporate the factor of 10 in the base price
+ */
+ static int64 GetTilePrice(TileIndex tile);
+
+ /**
* Adjusts the activity level of a town dependent
* on player performance. Towns with a high share of
* transported passengers are increasing the EAL, those