src/lang/simplified_chinese.txt
changeset 6146 f71c29db7bf9
parent 6141 400b8bb355e3
child 6155 cf3d0b41c3fc
equal deleted inserted replaced
6145:d34703513ed0 6146:f71c29db7bf9
   611 STR_HIGHSCORE_NAME                                              :{BIGFONT}{PLAYERNAME}, {COMPANY}
   611 STR_HIGHSCORE_NAME                                              :{BIGFONT}{PLAYERNAME}, {COMPANY}
   612 STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
   612 STR_HIGHSCORE_STATS                                             :{BIGFONT}'{STRING}'   ({COMMA})
   613 STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} 达到 '{STRING}' 的状态!
   613 STR_021B_ACHIEVES_STATUS                                        :{BLACK}{BIGFONT}{COMPANY} 达到 '{STRING}' 的状态!
   614 STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} 在 {COMPANY} 达到 '{STRING}' 状态!
   614 STR_021C_OF_ACHIEVES_STATUS                                     :{WHITE}{BIGFONT}{PLAYERNAME} 在 {COMPANY} 达到 '{STRING}' 状态!
   615 STR_021F                                                        :{BLUE}{COMMA}
   615 STR_021F                                                        :{BLUE}{COMMA}
   616 STR_0220_CREATE_SCENARIO                                        :{BLACK}创建场景
       
   617 STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
   616 STR_0221_OPENTTD                                                :{YELLOW}OpenTTD
   618 STR_0222_SCENARIO_EDITOR                                        :{YELLOW}场景编辑器
   617 STR_0222_SCENARIO_EDITOR                                        :{YELLOW}场景编辑器
   619 STR_0223_LAND_GENERATION                                        :{WHITE}生成土地
   618 STR_0223_LAND_GENERATION                                        :{WHITE}生成土地
   620 STR_0224                                                        :{BLACK}{UPARROW}
   619 STR_0224                                                        :{BLACK}{UPARROW}
   621 STR_0225                                                        :{BLACK}{DOWNARROW}
   620 STR_0225                                                        :{BLACK}{DOWNARROW}
   622 STR_0226_RANDOM_LAND                                            :{BLACK}随机土地
       
   623 STR_0227_RESET_LAND                                             :{BLACK}重置土地
       
   624 STR_0228_INCREASE_SIZE_OF_LAND_AREA                             :{BLACK}增加要升高/降低的土地面积
   621 STR_0228_INCREASE_SIZE_OF_LAND_AREA                             :{BLACK}增加要升高/降低的土地面积
   625 STR_0229_DECREASE_SIZE_OF_LAND_AREA                             :{BLACK}减少要升高/降低的土地面积
   622 STR_0229_DECREASE_SIZE_OF_LAND_AREA                             :{BLACK}减少要升高/降低的土地面积
   626 STR_022A_GENERATE_RANDOM_LAND                                   :{BLACK}随机生成土地
   623 STR_022A_GENERATE_RANDOM_LAND                                   :{BLACK}随机生成土地
   627 STR_022B_RESET_LANDSCAPE                                        :{BLACK}重置景观
   624 STR_022B_RESET_LANDSCAPE                                        :{BLACK}重置景观
   628 STR_022C_RESET_LANDSCAPE                                        :{WHITE}重置景观
   625 STR_022C_RESET_LANDSCAPE                                        :{WHITE}重置景观
   629 STR_LOAD_GAME_HEIGHTMAP                                         :{WHITE}使用高度图
       
   630 STR_LOAD_SCEN_HEIGHTMAP                                         :{BLACK}使用高度图
       
   631 STR_022E_LANDSCAPE_GENERATION                                   :{BLACK}生成景观
   626 STR_022E_LANDSCAPE_GENERATION                                   :{BLACK}生成景观
   632 STR_022F_TOWN_GENERATION                                        :{BLACK}生成城镇
   627 STR_022F_TOWN_GENERATION                                        :{BLACK}生成城镇
   633 STR_0230_INDUSTRY_GENERATION                                    :{BLACK}生成工业
   628 STR_0230_INDUSTRY_GENERATION                                    :{BLACK}生成工业
   634 STR_0231_ROAD_CONSTRUCTION                                      :{BLACK}公路建设
   629 STR_0231_ROAD_CONSTRUCTION                                      :{BLACK}公路建设
   635 STR_0233_TOWN_GENERATION                                        :{WHITE}生成城镇
   630 STR_0233_TOWN_GENERATION                                        :{WHITE}生成城镇