--- a/player.h Sat Sep 11 00:36:06 2004 +0000
+++ b/player.h Sat Sep 11 09:40:19 2004 +0000
@@ -8,7 +8,7 @@
int32 expenses;
int32 delivered_cargo;
int32 performance_history; // player score (scale 0-1000)
- int32 company_value;
+ int64 company_value;
} PlayerEconomyEntry;
typedef struct AiBuildRec {
@@ -188,7 +188,7 @@
void ChangeOwnershipOfPlayerItems(byte old_player, byte new_player);
void GetNameOfOwner(byte owner, uint tile);
-uint32 CalculateCompanyValue(Player *p);
+int64 CalculateCompanyValue(Player *p);
void InvalidatePlayerWindows(Player *p);
void AiDoGameLoop(Player *p);
void UpdatePlayerMoney32(Player *p);