--- a/player.h Wed Dec 29 11:00:34 2004 +0000
+++ b/player.h Wed Dec 29 13:13:29 2004 +0000
@@ -93,9 +93,9 @@
uint tick;
uint idle;
- int temp; // A value used in more then one function, but it just temporary
+ int temp; // A value used in more than one function, but it just temporary
// The use is pretty simple: with this we can 'think' about stuff
- // in more then one tick, and more then one AI. A static will not
+ // in more than one tick, and more than one AI. A static will not
// do, because they are not saved. This way, the AI is almost human ;)
int counter; // For the same reason as temp, we have counter. It can count how
// long we are trying something, and just abort if it takes too long