--- a/ai/default/default.c Wed Dec 14 06:20:23 2005 +0000
+++ b/ai/default/default.c Wed Dec 14 06:28:48 2005 +0000
@@ -562,14 +562,11 @@
static void AiFindRandomPassengerRoute(FoundRoute *fr)
{
- uint32 r;
Town *source, *dest;
// initially error
fr->distance = -1;
- r = Random();
-
fr->from = source = AiFindRandomTown();
if (source == NULL || source->population < 400)
return;
@@ -2964,8 +2961,6 @@
arf->depth--;
}
-int sw;
-
static void AiBuildRoadConstruct(Player *p)
{
@@ -3122,7 +3117,6 @@
swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b);
swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
- sw ^= 1;
return;
}