--- a/ai/default/default.c Wed Dec 14 06:20:23 2005 +0000
+++ b/ai/default/default.c Wed Dec 14 06:28:48 2005 +0000
@@ -562,14 +562,11 @@
static void AiFindRandomPassengerRoute(FoundRoute *fr)
{
- uint32 r;
Town *source, *dest;
// initially error
fr->distance = -1;
- r = Random();
-
fr->from = source = AiFindRandomTown();
if (source == NULL || source->population < 400)
return;
@@ -2964,8 +2961,6 @@
arf->depth--;
}
-int sw;
-
static void AiBuildRoadConstruct(Player *p)
{
@@ -3122,7 +3117,6 @@
swap_byte(&p->ai.start_dir_a, &p->ai.start_dir_b);
swap_byte(&p->ai.cur_dir_a, &p->ai.cur_dir_b);
- sw ^= 1;
return;
}
--- a/gfx.c Wed Dec 14 06:20:23 2005 +0000
+++ b/gfx.c Wed Dec 14 06:28:48 2005 +0000
@@ -484,7 +484,7 @@
{
char buffer[512];
uint32 tmp;
- int num, w, mt;
+ int num, mt;
const char *src;
byte c;
@@ -502,7 +502,6 @@
src = buffer;
for(;;) {
- w = GetStringWidth(src);
DoDrawString(src, x, y, 0xFE);
_stringwidth_base = _stringwidth_out;
--- a/main_gui.c Wed Dec 14 06:20:23 2005 +0000
+++ b/main_gui.c Wed Dec 14 06:28:48 2005 +0000
@@ -1986,14 +1986,6 @@
MainToolbarWndProc
};
-static const WindowDesc _toolb_intro_desc = {
- 0, -22, 640, 22,
- WC_MAIN_TOOLBAR,0,
- WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
- _toolb_normal_widgets,
- MainToolbarWndProc
-};
-
static const Widget _toolb_scen_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 14, 0, 21, 0, 21, 0x2D6, STR_0171_PAUSE_GAME},
--- a/misc_gui.c Wed Dec 14 06:20:23 2005 +0000
+++ b/misc_gui.c Wed Dec 14 06:28:48 2005 +0000
@@ -29,7 +29,6 @@
static bool _fios_path_changed;
static bool _savegame_sort_dirty;
-static bool _query_string_active;
typedef struct LandInfoData {
Town *town;
@@ -1024,7 +1023,6 @@
parent->wndproc(parent, &e);
}
}
- _query_string_active = false;
CLRBIT(_no_scroll, SCROLL_EDIT);
break;
}
@@ -1082,8 +1080,6 @@
WP(w, querystr_d).text.maxwidth = maxwidth;
WP(w, querystr_d).text.buf = _edit_str_buf;
UpdateTextBufferSize(&WP(w, querystr_d).text);
-
- _query_string_active = true;
}
static const Widget _load_dialog_1_widgets[] = {
@@ -1380,7 +1376,6 @@
// pause is only used in single-player, non-editor mode, non menu mode
if(!_networking && (_game_mode != GM_EDITOR) && (_game_mode != GM_MENU))
DoCommandP(0, 0, 0, NULL, CMD_PAUSE);
- _query_string_active = false;
FiosFreeSavegameList();
CLRBIT(_no_scroll, SCROLL_SAVE);
break;
--- a/network_gui.c Wed Dec 14 06:20:23 2005 +0000
+++ b/network_gui.c Wed Dec 14 06:28:48 2005 +0000
@@ -694,7 +694,6 @@
if (_selected_company_item != -1) { // if a company is selected...
// show company info
const uint x = 183;
- uint xm;
y = 65;
SetDParamStr(0, _network_player_info[_selected_company_item].company_name);
@@ -738,7 +737,7 @@
y += 10;
SetDParamStr(0, _network_player_info[_selected_company_item].players);
- xm = DrawString(x, y, STR_NETWORK_PLAYERS, 2); // players
+ DrawString(x, y, STR_NETWORK_PLAYERS, 2); // players
y += 10;
}
} break;
--- a/rail_cmd.c Wed Dec 14 06:20:23 2005 +0000
+++ b/rail_cmd.c Wed Dec 14 06:28:48 2005 +0000
@@ -410,7 +410,6 @@
{
Track track = (Track)p2;
TrackBits trackbit;
- uint tileh;
TileIndex tile;
byte m5;
int32 cost = _price.remove_rail;
@@ -421,7 +420,6 @@
SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION);
tile = TileVirtXY(x, y);
- tileh = GetTileSlope(tile, NULL);
if (!IsTileType(tile, MP_TUNNELBRIDGE) && !IsTileType(tile, MP_STREET) && !IsTileType(tile, MP_RAILWAY))
return CMD_ERROR;
@@ -726,7 +724,6 @@
bool semaphore;
bool pre_signal;
Track track = (Track)(p1 & 0x7);
- byte m5;
int32 cost;
// Same bit, used in different contexts
@@ -738,8 +735,6 @@
/* Protect against invalid signal copying */
if (p2 != 0 && (p2 & SignalOnTrack(track)) == 0) return CMD_ERROR;
- m5 = _m[tile].m5;
-
/* You can only build signals on plain rail tiles, and the selected track must exist */
if (!IsPlainRailTile(tile) || !HasTrack(tile, track)) return CMD_ERROR;
--- a/road_gui.c Wed Dec 14 06:20:23 2005 +0000
+++ b/road_gui.c Wed Dec 14 06:28:48 2005 +0000
@@ -23,7 +23,6 @@
static void ShowRoadDepotPicker(void);
static bool _remove_button_clicked;
-static bool _build_road_flag;
static byte _place_road_flag;
@@ -111,13 +110,11 @@
static void BuildRoadClick_NE(Window *w)
{
- _build_road_flag = 0;
HandlePlacePushButton(w, 3, SPR_CURSOR_ROAD_NESW, 1, PlaceRoad_NE);
}
static void BuildRoadClick_NW(Window *w)
{
- _build_road_flag = 0;
HandlePlacePushButton(w, 4, SPR_CURSOR_ROAD_NWSE, 1, PlaceRoad_NW);
}
@@ -147,13 +144,11 @@
static void BuildRoadClick_Bridge(Window *w)
{
- _build_road_flag = 0;
HandlePlacePushButton(w, 9, SPR_CURSOR_BRIDGE, 1, PlaceRoad_Bridge);
}
static void BuildRoadClick_Tunnel(Window *w)
{
- _build_road_flag = 0;
HandlePlacePushButton(w, 10, SPR_CURSOR_ROAD_TUNNEL, 3, PlaceRoad_Tunnel);
}
--- a/roadveh_cmd.c Wed Dec 14 06:20:23 2005 +0000
+++ b/roadveh_cmd.c Wed Dec 14 06:28:48 2005 +0000
@@ -664,12 +664,10 @@
{
uint mindist = 0xFFFFFFFF;
- int num;
RoadStopType type;
RoadStop *rs;
type = (v->cargo_type == CT_PASSENGERS) ? RS_BUS : RS_TRUCK;
- num = GetNumRoadStops(st, type);
rs = GetPrimaryRoadStop(st, type);
if (rs == NULL) {
--- a/vehicle.c Wed Dec 14 06:20:23 2005 +0000
+++ b/vehicle.c Wed Dec 14 06:28:48 2005 +0000
@@ -37,7 +37,6 @@
#define CMD_BUILD_VEH(x) _veh_build_proc_table[ x - VEH_Train]
#define CMD_SELL_VEH(x) _veh_sell_proc_table[ x - VEH_Train]
-#define CMD_STARTSTOP_VEH(x) _veh_start_stop_proc_table[ x - VEH_Train]
#define CMD_REFIT_VEH(x) _veh_refit_proc_table[ x - VEH_Train]
static const uint32 _veh_build_proc_table[] = {
@@ -52,12 +51,7 @@
CMD_SELL_SHIP,
CMD_SELL_AIRCRAFT,
};
-static const uint32 _veh_start_stop_proc_table[] = {
- CMD_START_STOP_TRAIN,
- CMD_START_STOP_ROADVEH,
- CMD_START_STOP_SHIP,
- CMD_START_STOP_AIRCRAFT,
-};
+
static const uint32 _veh_refit_proc_table[] = {
CMD_REFIT_RAIL_VEHICLE,
0, // road vehicles can't be refitted
--- a/vehicle_gui.c Wed Dec 14 06:20:23 2005 +0000
+++ b/vehicle_gui.c Wed Dec 14 06:28:48 2005 +0000
@@ -498,11 +498,9 @@
int num = NUM_ROAD_ENGINES;
const Engine* e = GetEngine(ROAD_ENGINES_INDEX);
byte cargo;
- const EngineInfo* info;
engine_id = ROAD_ENGINES_INDEX;
do {
- info = &_engine_info[engine_id];
if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
if (sel[0] == 0) selected_id[0] = engine_id;
count++;
@@ -531,11 +529,9 @@
int num = NUM_SHIP_ENGINES;
const Engine* e = GetEngine(SHIP_ENGINES_INDEX);
byte cargo, refittable;
- const EngineInfo* info;
engine_id = SHIP_ENGINES_INDEX;
do {
- info = &_engine_info[engine_id];
if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
if (sel[0] == 0) selected_id[0] = engine_id;
count++;
@@ -566,11 +562,9 @@
int num = NUM_AIRCRAFT_ENGINES;
byte subtype;
const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX);
- const EngineInfo* info;
engine_id = AIRCRAFT_ENGINES_INDEX;
do {
- info = &_engine_info[engine_id];
if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
count++;
if (sel[0] == 0) selected_id[0] = engine_id;
@@ -643,13 +637,11 @@
const Engine* e = GetEngine(ROAD_ENGINES_INDEX);
EngineID engine_id = ROAD_ENGINES_INDEX;
byte cargo;
- const EngineInfo* info;
if (selected_id[0] >= ROAD_ENGINES_INDEX && selected_id[0] < SHIP_ENGINES_INDEX) {
cargo = RoadVehInfo(selected_id[0])->cargo_type;
do {
- info = &_engine_info[engine_id];
if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
@@ -679,14 +671,12 @@
const Engine* e = GetEngine(SHIP_ENGINES_INDEX);
EngineID engine_id = SHIP_ENGINES_INDEX;
byte cargo, refittable;
- const EngineInfo* info;
if (selected_id[0] != INVALID_ENGINE) {
cargo = ShipVehInfo(selected_id[0])->cargo_type;
refittable = ShipVehInfo(selected_id[0])->refittable;
do {
- info = &_engine_info[engine_id];
if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {
DrawString(x+75, y+7, GetCustomEngineName(engine_id), sel[0]==0 ? 0xC : 0x10);
@@ -718,10 +708,8 @@
const Engine* e = GetEngine(AIRCRAFT_ENGINES_INDEX);
EngineID engine_id = AIRCRAFT_ENGINES_INDEX;
byte subtype = AircraftVehInfo(selected_id[0])->subtype;
- const EngineInfo* info;
do {
- info = &_engine_info[engine_id];
if (_player_num_engines[engine_id] > 0 || EngineHasReplacement(p, engine_id)) {
if (sel[0] == 0) selected_id[0] = engine_id;
if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) {