--- a/src/viewport.c Wed Jan 03 20:00:29 2007 +0000
+++ b/src/viewport.c Thu Jan 11 13:16:26 2007 +0000
@@ -329,13 +329,8 @@
x = ((x << vp->zoom) + vp->virtual_left) >> 2;
y = ((y << vp->zoom) + vp->virtual_top) >> 1;
-#if !defined(NEW_ROTATION)
a = y-x;
b = y+x;
-#else
- a = x+y;
- b = x-y;
-#endif
/* we need to move variables in to the valid range, as the
* GetTileZoomCenterWindow() function can call here with invalid x and/or y,
@@ -719,13 +714,9 @@
_cur_ti = &ti;
// Transform into tile coordinates and round to closest full tile
-#if !defined(NEW_ROTATION)
x = ((vd->dpi.top >> 1) - (vd->dpi.left >> 2)) & ~0xF;
y = ((vd->dpi.top >> 1) + (vd->dpi.left >> 2) - 0x10) & ~0xF;
-#else
- x = ((vd->dpi.top >> 1) + (vd->dpi.left >> 2) - 0x10) & ~0xF;
- y = ((vd->dpi.left >> 2) - (vd->dpi.top >> 1)) & ~0xF;
-#endif
+
// determine size of area
{
Point pt = RemapCoords(x, y, 241);
@@ -762,13 +753,9 @@
tt = MP_VOID;
}
-#if !defined(NEW_ROTATION)
y_cur += 0x10;
x_cur -= 0x10;
-#else
- y_cur += 0x10;
- x_cur += 0x10;
-#endif
+
_added_tile_sprite = false;
_offset_ground_sprites = false;
@@ -776,17 +763,11 @@
DrawTileSelection(&ti);
} while (--width_cur);
-#if !defined(NEW_ROTATION)
- if ( (direction^=1) != 0)
+ if ((direction ^= 1) != 0) {
y += 0x10;
- else
+ } else {
x += 0x10;
-#else
- if ( (direction^=1) != 0)
- x += 0x10;
- else
- y -= 0x10;
-#endif
+ }
} while (--height);
}
@@ -1263,7 +1244,6 @@
vd.first_tile = NULL;
ViewportAddLandscape();
-#if !defined(NEW_ROTATION)
ViewportAddVehicles(&vd.dpi);
DrawTextEffects(&vd.dpi);
@@ -1271,7 +1251,6 @@
ViewportAddStationNames(&vd.dpi);
ViewportAddSigns(&vd.dpi);
ViewportAddWaypoints(&vd.dpi);
-#endif
// This assert should never happen (because the length of the parent_list
// is checked)
@@ -1354,7 +1333,6 @@
SetViewportPosition(w, pt.x, pt.y);
} else {
-#if !defined(NEW_ROTATION)
int x;
int y;
int vx;
@@ -1376,26 +1354,6 @@
// Set position
WP(w, vp_d).scrollpos_x = x - vp->virtual_width / 2;
WP(w, vp_d).scrollpos_y = y - vp->virtual_height / 2;
-#else
- int x,y,t;
- int err;
-
- x = WP(w,vp_d).scrollpos_x >> 2;
- y = WP(w,vp_d).scrollpos_y >> 1;
-
- t = x;
- x = x + y;
- y = x - y;
- err= 0;
-
- if (err != 0) {
- /* coordinate remap */
- Point pt = RemapCoords(x, y, 0);
- t = (-1) << vp->zoom;
- WP(w,vp_d).scrollpos_x = pt.x & t;
- WP(w,vp_d).scrollpos_y = pt.y & t;
- }
-#endif
SetViewportPosition(w, WP(w, vp_d).scrollpos_x, WP(w, vp_d).scrollpos_y);
}