--- a/map.c Fri Oct 21 12:24:55 2005 +0000
+++ b/map.c Sat Oct 22 06:39:32 2005 +0000
@@ -39,7 +39,6 @@
_map_size = size_x * size_y;
_map_tile_mask = _map_size - 1;
- // free/malloc uses less memory than realloc.
free(_m);
_m = malloc(_map_size * sizeof(*_m));
@@ -111,9 +110,8 @@
// the result will be tile + TileDiffXY(addx, addy)
uint TileAddWrap(TileIndex tile, int addx, int addy)
{
- uint x, y;
- x = TileX(tile) + addx;
- y = TileY(tile) + addy;
+ uint x = TileX(tile) + addx;
+ uint y = TileY(tile) + addy;
// Are we about to wrap?
if (x < MapMaxX() && y < MapMaxY())
@@ -170,4 +168,3 @@
const uint minh = xh < yh ? xh : yh;
return minl < minh ? minl : minh;
}
-