--- a/src/genworld.h Thu Jan 11 13:41:16 2007 +0000
+++ b/src/genworld.h Mon Jan 15 20:14:06 2007 +0000
@@ -34,7 +34,7 @@
bool quit_thread; //! Do we want to quit the active thread
bool threaded; //! Whether we run _GenerateWorld threaded
int mode; //! What mode are we making a world in
- byte lp; //! The local_player before generating
+ PlayerID lp; //! The local_player before generating
uint size_x; //! X-size of the map
uint size_y; //! Y-size of the map
gw_done_proc *proc; //! Proc that is called when done (can be NULL)
@@ -84,8 +84,8 @@
void HandleGeneratingWorldAbortion(void);
/* genworld_gui.c */
-void SetGeneratingWorldProgress(gwp_class class, uint total);
-void IncreaseGeneratingWorldProgress(gwp_class class);
+void SetGeneratingWorldProgress(gwp_class cls, uint total);
+void IncreaseGeneratingWorldProgress(gwp_class cls);
void PrepareGenerateWorldProgress(void);
void ShowGenerateWorldProgress(void);
void StartNewGameWithoutGUI(uint seed);