src/table/sprites.h
branchnoai
changeset 9601 b499fdd106d5
parent 9476 1d1ed96f32ad
child 7096 fd549da22194
--- a/src/table/sprites.h	Sun Apr 15 10:30:00 2007 +0000
+++ b/src/table/sprites.h	Sun Apr 22 19:06:48 2007 +0000
@@ -1302,7 +1302,7 @@
  * <li> TRANSPARENT_BIT is the bit number which toggles sprite transparency</li>
  * <li> RECOLOR_BIT toggles the recoloring system</li>
  * <li> PALETTE_SPRITE_WIDTH and PALETTE_SPRITE_START determine the position and number of
- * bits used for the recoloring process. For transparency, it must be 0x322.</li>
+ * bits used for the recoloring process. For transparency, it must be 0x322.</li></ul>
  */
 enum SpriteSetup {
 	TRANSPARENT_BIT = 31,       ///< toggles transparency in the sprite