--- a/src/network/network.cpp Tue Jun 17 10:32:49 2008 +0000
+++ b/src/network/network.cpp Tue Jun 17 13:22:13 2008 +0000
@@ -45,7 +45,6 @@
bool _network_server; ///< network-server is active
bool _network_available; ///< is network mode available?
bool _network_dedicated; ///< are we a dedicated server?
-bool _network_advertise; ///< is the server advertising to the master server?
bool _is_network_server; ///< Does this client wants to be a network-server?
NetworkServerGameInfo _network_game_info;
NetworkPlayerInfo _network_player_info[MAX_PLAYERS];
@@ -1110,7 +1109,7 @@
}
}
- if (_network_advertise) NetworkUDPRemoveAdvertise();
+ if (_settings_client.network.server_advertise) NetworkUDPRemoveAdvertise();
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);