src/table/sprites.h
branchgamebalance
changeset 9909 dce9a6923bb7
parent 9896 2473804114de
child 9911 0b8b245a2391
--- a/src/table/sprites.h	Tue Jun 12 11:56:35 2007 +0000
+++ b/src/table/sprites.h	Wed Jun 13 11:00:24 2007 +0000
@@ -1302,7 +1302,7 @@
  * <li> TRANSPARENT_BIT is the bit number which toggles sprite transparency</li>
  * <li> RECOLOR_BIT toggles the recoloring system</li>
  * <li> PALETTE_SPRITE_WIDTH and PALETTE_SPRITE_START determine the position and number of
- * bits used for the recoloring process. For transparency, it must be 0x322.</li>
+ * bits used for the recoloring process. For transparency, it must be 0x322.</li></ul>
  */
 enum SpriteSetup {
 	TRANSPARENT_BIT = 31,       ///< toggles transparency in the sprite