--- a/src/ai/api/ai_controller.hpp Sat Jun 21 13:30:37 2008 +0000
+++ b/src/ai/api/ai_controller.hpp Sat Jun 21 13:35:29 2008 +0000
@@ -59,10 +59,11 @@
* are passed. Mind that an AI tick is different from in-game ticks and
* differ per AI speed.
* @param ticks the ticks to wait
+ * @pre ticks > 0.
* @post the value of GetTick() will be changed exactly 'ticks' in value after
* calling this.
*/
- static void Sleep(uint ticks);
+ static void Sleep(int ticks);
/**
* When Squirrel triggers a print, this function is called.