--- a/src/sound.h Fri Nov 23 16:59:30 2007 +0000
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,124 +0,0 @@
-/* $Id$ */
-
-/** @file sound.h */
-
-#ifndef SOUND_H
-#define SOUND_H
-
-#include "helpers.hpp"
-
-struct MusicFileSettings {
- byte playlist;
- byte music_vol;
- byte effect_vol;
- byte custom_1[33];
- byte custom_2[33];
- bool playing;
- bool shuffle;
- char extmidi[80];
-};
-
-VARDEF MusicFileSettings msf;
-
-struct FileEntry {
- uint8 file_slot;
- uint32 file_offset;
- uint32 file_size;
- uint16 rate;
- uint8 bits_per_sample;
- uint8 channels;
- uint8 volume;
- uint8 priority;
-};
-
-bool SoundInitialize(const char *filename);
-uint GetNumOriginalSounds();
-
-enum SoundFx {
- SND_BEGIN = 0,
- SND_02_SPLAT = 0, // 0 == 0x00 !
- SND_03_FACTORY_WHISTLE,
- SND_04_TRAIN,
- SND_05_TRAIN_THROUGH_TUNNEL,
- SND_06_SHIP_HORN,
- SND_07_FERRY_HORN,
- SND_08_PLANE_TAKE_OFF,
- SND_09_JET,
- SND_0A_TRAIN_HORN,
- SND_0B_MINING_MACHINERY,
- SND_0C_ELECTRIC_SPARK,
- SND_0D_STEAM,
- SND_0E_LEVEL_CROSSING,
- SND_0F_VEHICLE_BREAKDOWN,
- SND_10_TRAIN_BREAKDOWN,
- SND_11_CRASH,
- SND_12_EXPLOSION, // 16 == 0x10
- SND_13_BIG_CRASH,
- SND_14_CASHTILL,
- SND_15_BEEP, // 19 == 0x13
- SND_16_MORSE, // 20 == 0x14
- SND_17_SKID_PLANE,
- SND_18_HELICOPTER,
- SND_19_BUS_START_PULL_AWAY,
- SND_1A_BUS_START_PULL_AWAY_WITH_HORN,
- SND_1B_TRUCK_START,
- SND_1C_TRUCK_START_2,
- SND_1D_APPLAUSE,
- SND_1E_OOOOH,
- SND_1F_SPLAT, // 29 == 0x1D
- SND_20_SPLAT_2, // 30 == 0x1E
- SND_21_JACKHAMMER,
- SND_22_CAR_HORN,
- SND_23_CAR_HORN_2,
- SND_24_SHEEP,
- SND_25_COW,
- SND_26_HORSE,
- SND_27_BLACKSMITH_ANVIL,
- SND_28_SAWMILL, // 38 == 0x26 !
- SND_00_GOOD_YEAR, // 39 == 0x27 !
- SND_01_BAD_YEAR, // 40 == 0x28 !
- SND_29_RIP, // 41 == 0x29 !
- SND_2A_EXTRACT_AND_POP,
- SND_2B_COMEDY_HIT,
- SND_2C_MACHINERY,
- SND_2D_RIP_2,
- SND_2E_EXTRACT_AND_POP,
- SND_2F_POP,
- SND_30_CARTOON_SOUND,
- SND_31_EXTRACT,
- SND_32_POP_2,
- SND_33_PLASTIC_MINE,
- SND_34_WIND,
- SND_35_COMEDY_BREAKDOWN,
- SND_36_CARTOON_CRASH,
- SND_37_BALLOON_SQUEAK,
- SND_38_CHAINSAW,
- SND_39_HEAVY_WIND,
- SND_3A_COMEDY_BREAKDOWN_2,
- SND_3B_JET_OVERHEAD,
- SND_3C_COMEDY_CAR,
- SND_3D_ANOTHER_JET_OVERHEAD,
- SND_3E_COMEDY_CAR_2,
- SND_3F_COMEDY_CAR_3,
- SND_40_COMEDY_CAR_START_AND_PULL_AWAY,
- SND_41_MAGLEV,
- SND_42_LOON_BIRD,
- SND_43_LION,
- SND_44_MONKEYS,
- SND_45_PLANE_CRASHING,
- SND_46_PLANE_ENGINE_SPUTTERING,
- SND_47_MAGLEV_2,
- SND_48_DISTANT_BIRD, // 72 == 0x48
- SND_END
-};
-
-/** Define basic enum properties */
-template <> struct EnumPropsT<SoundFx> : MakeEnumPropsT<SoundFx, byte, SND_BEGIN, SND_END, SND_END> {};
-typedef TinyEnumT<SoundFx> SoundFxByte;
-
-void SndPlayTileFx(SoundFx sound, TileIndex tile);
-void SndPlayVehicleFx(SoundFx sound, const Vehicle *v);
-void SndPlayFx(SoundFx sound);
-void SndCopyToPool();
-
-#endif /* SOUND_H */