src/spritecache.h
author rubidium
Thu, 27 Dec 2007 13:35:39 +0000
changeset 8640 1e93b81e96d2
parent 8619 c2434269c3eb
child 8928 b3c4a8968fe1
permissions -rw-r--r--
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
/* $Id$ */

/** @file spritecache.h */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

#include "gfx_type.h"

struct Sprite {
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
};

extern uint _sprite_cache_size;

const void *GetRawSprite(SpriteID sprite, bool real_sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return (Sprite*)GetRawSprite(sprite, true);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return (byte*)GetRawSprite(sprite, false);
}

void GfxInitSpriteMem();
void IncreaseSpriteLRU();

bool LoadNextSprite(int load_index, byte file_index, uint file_sprite_id);
void DupSprite(SpriteID old_spr, SpriteID new_spr);
void SkipSprites(uint count);

#endif /* SPRITECACHE_H */