thread.h
author celestar
Fri, 28 Apr 2006 07:51:32 +0000
branch0.4
changeset 9971 1ee3bab0fd2a
parent 9959 984493ab6fff
permissions -rw-r--r--
(svn r4607) -Backported r4389 from trunk:
-Fix: [NPF] Don't mark tiles when debugging in multiplayer, this will cause desyncs
/* $Id$ */

#ifndef THREAD_H
#define THREAD_H

typedef struct Thread Thread;

typedef void* (*ThreadFunc)(void*);

Thread* OTTDCreateThread(ThreadFunc, void*);
void*   OTTDJoinThread(Thread*);

#endif /* THREAD_H */