spritecache.h
author tron
Thu, 10 Feb 2005 22:26:28 +0000
changeset 1352 5880ab4de192
parent 1350 067b22970f19
child 1356 291c2802243f
permissions -rw-r--r--
(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c
#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width; // LE!
	int16 x_offs; // LE!
	int16 y_offs; // LE!
	byte data[VARARRAY_SIZE];
} Sprite;
assert_compile(sizeof(Sprite) == 8);

typedef struct {
	int xoffs, yoffs;
	int xsize, ysize;
} SpriteDimension;

const SpriteDimension *GetSpriteDimension(SpriteID sprite);
Sprite *GetSprite(SpriteID sprite);
byte *GetNonSprite(SpriteID sprite);

void GfxLoadSprites(void);
void IncreaseSpriteLRU(void);

#endif