(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c
--- a/spritecache.c Thu Feb 10 12:26:41 2005 +0000
+++ b/spritecache.c Thu Feb 10 22:26:28 2005 +0000
@@ -951,7 +951,7 @@
_compact_cache_counter = 0;
}
-void GfxInitSpriteMem(byte *ptr, uint32 size)
+static void GfxInitSpriteMem(byte *ptr, uint32 size)
{
// initialize sprite cache heap
_spritecache_ptr = ptr;
--- a/spritecache.h Thu Feb 10 12:26:41 2005 +0000
+++ b/spritecache.h Thu Feb 10 22:26:28 2005 +0000
@@ -20,7 +20,6 @@
Sprite *GetSprite(SpriteID sprite);
byte *GetNonSprite(SpriteID sprite);
-void GfxInitSpriteMem(byte *ptr, uint32 size);
void GfxLoadSprites(void);
void IncreaseSpriteLRU(void);