string.h
author tron
Mon, 15 Aug 2005 11:39:13 +0000
changeset 2342 c19fb4f2df30
parent 2234 d44294cfea36
child 2436 177cb6a8339f
permissions -rw-r--r--
(svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
This has two major advantages:
- Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place
- NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix)
If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test!
/* $Id$ */

#ifndef STRING_H
#define STRING_H

/*
 * dst: destination buffer
 * src: string to copy/concatenate
 * size: size of the destination buffer
 * usage: ttd_strlcpy(dst, src, lengthof(dst));
 */
void ttd_strlcat(char *dst, const char *src, size_t size);
void ttd_strlcpy(char *dst, const char *src, size_t size);

/*
 * dst: destination buffer
 * src: string to copy
 * last: pointer to the last element in the dst array
 *       if NULL no boundary check is performed
 * returns a pointer to the terminating \0 in the destination buffer
 * usage: strecpy(dst, src, lastof(dst));
 */
char* strecat(char* dst, const char* src, const char* last);
char* strecpy(char* dst, const char* src, const char* last);

char* CDECL str_fmt(const char* str, ...);

#endif