bridge_map.c
author rubidium
Tue, 26 Dec 2006 11:47:31 +0000
changeset 5563 d17a2d8cd77c
parent 4559 c853d2440065
child 5573 afa6f92a71fd
permissions -rw-r--r--
(svn r7560) -Fix (r2300): p2 is not a PlayerID when creating a new company, but the ClientID (index in _network_client_info). Therefore it was not possible to create a new company if 8 or more clients were connected. Thanks to FlashFF for noticing this bug.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "bridge_map.h"


TileIndex GetBridgeEnd(TileIndex tile, DiagDirection dir)
{
	TileIndexDiff delta = TileOffsByDiagDir(dir);

	assert(DiagDirToAxis(dir) == GetBridgeAxis(tile));

	do {
		tile += delta;
	} while (!IsBridgeRamp(tile));

	return tile;
}


TileIndex GetSouthernBridgeEnd(TileIndex t)
{
	return GetBridgeEnd(t, AxisToDiagDir(GetBridgeAxis(t)));
}


TileIndex GetOtherBridgeEnd(TileIndex tile)
{
	TileIndexDiff delta = TileOffsByDiagDir(GetBridgeRampDirection(tile));

	do {
		tile += delta;
	} while (!IsBridgeRamp(tile));

	return tile;
}