src/ai/api/ai_controller.cpp
author truelight
Fri, 04 May 2007 22:59:59 +0000
branchnoai
changeset 9617 df9cedf12aab
parent 9444 fd27df7ca2a0
child 9724 b39bc69bb2f2
permissions -rw-r--r--
(svn r9786) [NoAI] -Fix: NeighbourRoad -> NeighbourRoadCount
[NoAI] -Fix: move AITileListValuators self-defined checks to AITile so we can call it per tile (instead of only via AITileList)
/* $Id$ */

/** @file ai_controller.cpp handles the functions of the AIControler class */

#include "ai_controller.hpp"
#include "../../stdafx.h"
#include "../../openttd.h"
#include "../../player.h"
#include "../ai_threads.h"

void AIController::Sleep(uint ticks)
{
	AI_SuspendPlayer(_current_player, ticks);
}