author | truebrain |
Sat, 23 Feb 2008 16:21:10 +0000 | |
branch | noai |
changeset 9746 | e4ab7ea8d897 |
parent 9724 | b39bc69bb2f2 |
child 9782 | e8d8d8894f23 |
permissions | -rw-r--r-- |
/* $Id$ */ /** @file ai_controller.cpp handles the functions of the AIControler class */ #include "ai_controller.hpp" #include "../../stdafx.h" #include "../../openttd.h" #include "../../player_func.h" #include "../ai_threads.h" void AIController::Sleep(uint ticks) { AI_SuspendPlayer(_current_player, ticks); }