src/blitter/8bpp_optimized.hpp
author miham
Tue, 15 Jul 2008 23:27:28 +0000
changeset 11149 f3ff534dded8
parent 10997 968df7476121
permissions -rw-r--r--
(svn r13707) -Update: WebTranslator2 update to 2008-07-16 01:21:36
brazilian_portuguese - 3 fixed by tucalipe (3)
bulgarian - 78 fixed, 230 changed by thetitan (3), groupsky (305)
catalan - 3 fixed by arnaullv (3)
dutch - 3 fixed by webfreakz (3)
italian - 3 changed by lorenzodv (3)
korean - 4 fixed, 5 changed by leejaeuk5 (9)
russian - 3 fixed by Smoky555 (3)
slovenian - 4 fixed by Necrolyte (4)
spanish - 3 fixed by eusebio (3)
swedish - 4 fixed by daishan (4)
ukrainian - 2 fixed by mad (2)
/* $Id$ */

/** @file 8bpp_optimized.hpp An optimized 8 bpp blitter. */

#ifndef BLITTER_8BPP_OPTIMIZED_HPP
#define BLITTER_8BPP_OPTIMIZED_HPP

#include "8bpp_base.hpp"
#include "factory.hpp"

class Blitter_8bppOptimized : public Blitter_8bppBase {
public:
	struct SpriteData {
		uint32 offset[ZOOM_LVL_COUNT]; ///< offsets (from .data) to streams for different zoom levels
		byte data[VARARRAY_SIZE];      ///< data, all zoomlevels
	};

	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
	/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);

	/* virtual */ const char *GetName() { return "8bpp-optimized"; }
};

class FBlitter_8bppOptimized: public BlitterFactory<FBlitter_8bppOptimized> {
public:
	/* virtual */ const char *GetName() { return "8bpp-optimized"; }
	/* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; }
	/* virtual */ Blitter *CreateInstance() { return new Blitter_8bppOptimized(); }
};

#endif /* BLITTER_8BPP_OPTIMIZED_HPP */