author | miham |
Tue, 15 Jul 2008 23:27:28 +0000 | |
changeset 11149 | f3ff534dded8 |
parent 8653 | a83f7a536919 |
permissions | -rw-r--r-- |
/* $Id$ */ /** @file sound_func.h Functions related to sound. */ #ifndef SOUND_FUNC_H #define SOUND_FUNC_H #include "sound_type.h" #include "vehicle_type.h" #include "tile_type.h" extern MusicFileSettings msf; bool SoundInitialize(const char *filename); uint GetNumOriginalSounds(); void SndPlayTileFx(SoundFx sound, TileIndex tile); void SndPlayVehicleFx(SoundFx sound, const Vehicle *v); void SndPlayFx(SoundFx sound); void SndCopyToPool(); #endif /* SOUND_FUNC_H */