Fri, 06 May 2005 12:00:25 +0000(svn r2273) -Fix: Road vehicles no longer try to obtain a slot when they have crashed. (peter1138)
celestar [Fri, 06 May 2005 12:00:25 +0000] rev 1769
(svn r2273) -Fix: Road vehicles no longer try to obtain a slot when they have crashed. (peter1138)

Fri, 06 May 2005 06:59:24 +0000(svn r2272) Remove unused attribute from struct Station
tron [Fri, 06 May 2005 06:59:24 +0000] rev 1768
(svn r2272) Remove unused attribute from struct Station

Fri, 06 May 2005 06:56:30 +0000(svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD_DECREASE_LOAN only make sense for the current player, so don't explicitly pass a player number
tron [Fri, 06 May 2005 06:56:30 +0000] rev 1767
(svn r2271) CMD_SET_PLAYER_FACE, CMD_SET_PLAYER_COLOR, CMD_INCREASE_LOAN, CMD_DECREASE_LOAN only make sense for the current player, so don't explicitly pass a player number

Thu, 05 May 2005 20:46:14 +0000(svn r2270) - Fix/Codechange: fix up selling rail vehicles. Try to be smart about it. When selling dual-headed trains, also sell the rear end; if the now-first wagon is an engine, make it a train. When selling the whole train, try to leave dual-headed setups intact
Darkvater [Thu, 05 May 2005 20:46:14 +0000] rev 1766
(svn r2270) - Fix/Codechange: fix up selling rail vehicles. Try to be smart about it. When selling dual-headed trains, also sell the rear end; if the now-first wagon is an engine, make it a train. When selling the whole train, try to leave dual-headed setups intact

Thu, 05 May 2005 20:44:52 +0000(svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID
Darkvater [Thu, 05 May 2005 20:44:52 +0000] rev 1765
(svn r2269) - CodeChange: no else after return; exchange some magic 0xffff with INVALID_VEHICLE, vehicle index is of type VehicleID

Thu, 05 May 2005 15:22:20 +0000(svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble
Darkvater [Thu, 05 May 2005 15:22:20 +0000] rev 1764
(svn r2268) - Fix [ 1195595 ] high resolutions don't work. Clamp all possible inputs of resolutions to the maximum availble

Wed, 04 May 2005 22:13:07 +0000(svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code.
matthijs [Wed, 04 May 2005 22:13:07 +0000] rev 1763
(svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), since that interfered with the saveload code.

Wed, 04 May 2005 19:09:25 +0000(svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output
Darkvater [Wed, 04 May 2005 19:09:25 +0000] rev 1762
(svn r2266) - Feature: it is now possible to start a dedicated server on Win98/95, for the few sadistic geeks that really want to do this (thanks for testing Hackykid). Also fix up another glitch in console output

Wed, 04 May 2005 10:17:00 +0000(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode
Darkvater [Wed, 04 May 2005 10:17:00 +0000] rev 1761
(svn r2265) - Fix: some more useful help messages and consistent errors for failed console-cmds. Make command 'clients' only available in network mode

Tue, 03 May 2005 22:18:40 +0000(svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx)
matthijs [Tue, 03 May 2005 22:18:40 +0000] rev 1760
(svn r2264) - Fix: [ 1060686 1187655 ] Changing the full-load flag on the current order doesn't take effect immediately. (glx)