Sun, 08 May 2005 20:53:02 +0000(svn r2283) - Fix (regression): [ 1197493 ] train_gui.c:1341: failed assertion ..., somehow RebuildVehicleList() got lost during the rewrite :P
Darkvater [Sun, 08 May 2005 20:53:02 +0000] rev 1779
(svn r2283) - Fix (regression): [ 1197493 ] train_gui.c:1341: failed assertion ..., somehow RebuildVehicleList() got lost during the rewrite :P

Sun, 08 May 2005 16:17:01 +0000(svn r2282) [Translations] Updated to 2005-05-08 (58 strs / 3 langs)
miham [Sun, 08 May 2005 16:17:01 +0000] rev 1778
(svn r2282) [Translations] Updated to 2005-05-08 (58 strs / 3 langs)

Sat, 07 May 2005 22:00:36 +0000(svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
matthijs [Sat, 07 May 2005 22:00:36 +0000] rev 1777
(svn r2281) - Fix: [ 1115204 ] [NPF] When pressing the goto depot button, trains will now also look behind it if there is no depot in front. If so, the train reverses immediately. This also work anywhere, not just at stations.
- Add: [NPF] Reversing inside of depots now has a penalty. It also applies to trains only, other vehicles shouldn't bother reversing.
- Fix: [NPF] When checking whether to reverse a train, the trackdir of the first loc was used instead of the last vehicle as a starting node for pathfindig.
This might have caused some trains not reversing when they should have (or vice versa). Typo introduced when converting to GetVehicleTrackdir() in r2256.
- CodeChange: [NPF] Removed duplicate code by letting NPFRouteTjoStationOrTile() call NPFRouteToStationOrTileTwoWay().
- Add: [NPF] NPFRouteToDepotBreadthFirstTwoWay() to find a depot while also looking backwards.
- Add: It is now possibly to specify a path cost for aystar starting nodes.

Sat, 07 May 2005 10:26:45 +0000(svn r2280) - Fix: Check if the passed tile to DoCommand is within the current mapsize
Darkvater [Sat, 07 May 2005 10:26:45 +0000] rev 1776
(svn r2280) - Fix: Check if the passed tile to DoCommand is within the current mapsize

Sat, 07 May 2005 10:26:12 +0000(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed()
Darkvater [Sat, 07 May 2005 10:26:12 +0000] rev 1775
(svn r2279) - Fix: Check the parameters of the first 10 Commands. While there also add proper comments for the functions and fix up CmdFailed()

Sat, 07 May 2005 08:14:06 +0000(svn r2278) When renaming a station, check if the station exists and belongs to the correct player
tron [Sat, 07 May 2005 08:14:06 +0000] rev 1774
(svn r2278) When renaming a station, check if the station exists and belongs to the correct player

Fri, 06 May 2005 22:06:40 +0000(svn r2277) - Codechange: change sscanf() into stroul() Which Does The Right Thing tm. Thanks tron
Darkvater [Fri, 06 May 2005 22:06:40 +0000] rev 1773
(svn r2277) - Codechange: change sscanf() into stroul() Which Does The Right Thing tm. Thanks tron

Fri, 06 May 2005 20:38:18 +0000(svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes only available in debug mode
Darkvater [Fri, 06 May 2005 20:38:18 +0000] rev 1772
(svn r2276) - CodeChange: remove DebugProc() and make the ALT+0...4 codes only available in debug mode

Fri, 06 May 2005 18:34:28 +0000(svn r2275) - Fix: [ 1196662 ] scrollto doesn't accept hexadecimal numbers
Darkvater [Fri, 06 May 2005 18:34:28 +0000] rev 1771
(svn r2275) - Fix: [ 1196662 ] scrollto doesn't accept hexadecimal numbers

Fri, 06 May 2005 16:13:44 +0000(svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type
Darkvater [Fri, 06 May 2005 16:13:44 +0000] rev 1770
(svn r2274) - Codechange: some comments, parentheses and EngineID typedef for engine_type