src/newgrf_house.cpp
Wed, 13 Jun 2007 11:45:14 +0000 celestar (svn r10135) [gamebalance] -Sync: r9700:9900 from trunk gamebalance
Tue, 12 Jun 2007 11:56:35 +0000 celestar (svn r10112) [gamebalance] -Sync: r9520:9620 from trunk gamebalance
Thu, 19 Apr 2007 14:43:25 +0000 celestar (svn r9674) [gamebalance] -Sync: r9322:9420 from trunk gamebalance
Mon, 19 Mar 2007 14:05:08 +0000 celestar (svn r9332) [gamebalance] -Codechange: Make TownGetRadiusGroup a method of towns and give it the option to ignore the "fund buildings" option later on gamebalance
Sun, 06 Apr 2008 23:07:42 +0000 rubidium (svn r12597) [NoAI] -Sync: with trunk r12501:12596. noai
Fri, 28 Mar 2008 10:32:55 +0000 rubidium (svn r12462) [NoAI] -Sync: with trunk r12304:12461. noai
Fri, 22 Feb 2008 00:25:54 +0000 glx (svn r12211) [NoAI] -Sync: with trunk r12050:12209 noai
Sun, 03 Feb 2008 20:17:54 +0000 rubidium (svn r12051) [NoAI] -Sync: with trunk (r11795:12050). noai
Wed, 09 Jan 2008 18:11:12 +0000 rubidium (svn r11796) [NoAI] -Sync: with trunk r11502:11795. noai
Fri, 23 Nov 2007 16:59:30 +0000 rubidium (svn r11503) [NoAI] -Sync: with trunk r11308:11502. noai
Sat, 20 Oct 2007 10:42:28 +0000 truelight (svn r11309) [NoAI] -Sync: with trunk r11145:11308. noai
Sat, 06 Oct 2007 22:30:24 +0000 glx (svn r11221) [NoAI] -Sync: with trunk r11145:11220 noai
Sun, 23 Sep 2007 07:37:38 +0000 rubidium (svn r11146) [NoAI] -Sync: with trunk r11035:11045. noai
Sun, 02 Sep 2007 11:17:33 +0000 rubidium (svn r11036) [NoAI] -Sync: with trunk r10774:11035. noai
Fri, 03 Aug 2007 22:09:42 +0000 rubidium (svn r10775) [NoAI] -Sync: with trunk r10535:r10774. noai
Sun, 17 Jun 2007 21:31:00 +0000 rubidium (svn r10195) [NoAI] -Sync: with trunk r10119:10194. noai
Tue, 12 Jun 2007 18:02:11 +0000 glx (svn r10118) [NoAI] -Sync with trunk r10015:r10096 noai
Fri, 01 Jun 2007 20:54:09 +0000 rubidium (svn r10016) [NoAI] -Sync with trunk r9914:r10015. noai
Fri, 25 May 2007 00:25:08 +0000 glx (svn r9915) [NoAI] -Sync with trunk -r9815:9914 noai
Thu, 03 Apr 2008 19:55:40 +0000 smatz (svn r12547) -Feature: invisibility options to make objects invisible instead of transparent
Mon, 31 Mar 2008 15:10:24 +0000 skidd13 (svn r12513) -Codechange: rename OriginalTileRandomiser something more descriptive
Thu, 27 Mar 2008 21:36:16 +0000 glx (svn r12452) -Feature: [NewGRF] Add random action 2 type 84. For vehicles only.
Tue, 18 Mar 2008 12:28:21 +0000 skidd13 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
Fri, 15 Feb 2008 18:40:42 +0000 frosch (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID
Fri, 15 Feb 2008 18:34:26 +0000 frosch (svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID
Thu, 31 Jan 2008 17:46:08 +0000 frosch (svn r12028) -Codechange: Split common part of station var 0x67, house var 0x62, indtile var 0x60 and industry var 0x62 to 'newgrf_commons.cpp'.
Tue, 15 Jan 2008 00:03:48 +0000 glx (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs
Sun, 13 Jan 2008 01:21:35 +0000 rubidium (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
Sat, 12 Jan 2008 14:10:35 +0000 rubidium (svn r11818) -Codechange: split player.h into smaller pieces.
Wed, 09 Jan 2008 21:27:39 +0000 rubidium (svn r11801) -Codechange: remove some unneeded includes from some header files.
Wed, 09 Jan 2008 09:57:48 +0000 rubidium (svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
Sat, 29 Dec 2007 09:24:26 +0000 rubidium (svn r11719) -Codechange: split sound.h in a header with types and one with functions.
Wed, 26 Dec 2007 13:50:40 +0000 rubidium (svn r11702) -Codechange: move all date related stuff to date*.
Tue, 25 Dec 2007 11:26:07 +0000 rubidium (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
Fri, 21 Dec 2007 19:49:27 +0000 rubidium (svn r11675) -Codechange: split the string types from the string functions.
Wed, 19 Dec 2007 23:26:02 +0000 rubidium (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
Tue, 18 Dec 2007 20:58:12 +0000 rubidium (svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places.
Mon, 19 Nov 2007 21:02:30 +0000 skidd13 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
Mon, 19 Nov 2007 18:38:10 +0000 skidd13 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
Mon, 12 Nov 2007 01:38:32 +0000 glx (svn r11418) -Fix (r11416): forgot an instance
Mon, 12 Nov 2007 01:05:35 +0000 belugas (svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless. Inversion of the two parameters of DoTriggerHouse cause a complain which was legit, in this case
Sun, 11 Nov 2007 17:58:05 +0000 rubidium (svn r11411) -Codechange: implement random triggers for houses.
Sat, 10 Nov 2007 01:17:15 +0000 belugas (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
Sun, 07 Oct 2007 15:26:20 +0000 rubidium (svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the offset is unsigned instead of signed.
Sun, 30 Sep 2007 19:33:40 +0000 rubidium (svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
Wed, 26 Sep 2007 17:33:32 +0000 rubidium (svn r11173) -Codechange: rename some callback enums so they are more uniform.
Sun, 23 Sep 2007 10:54:11 +0000 maedhros (svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
Tue, 04 Sep 2007 12:06:38 +0000 rubidium (svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch.
Thu, 23 Aug 2007 18:05:51 +0000 belugas (svn r10968) -Codechange: Remove a tileloop performed in the AfterLoadCountBuildings function and use the main loop of CheckhouseIDs instead
Thu, 26 Jul 2007 16:51:10 +0000 rubidium (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
Thu, 26 Jul 2007 14:07:11 +0000 rubidium (svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
Wed, 25 Jul 2007 19:06:29 +0000 rubidium (svn r10690) -Codechange: use the enum that describes all callback IDs in favor of "just" using an untyped integer.
Fri, 15 Jun 2007 23:55:52 +0000 belugas (svn r10167) -Codechange: Change the flagging system of grf loaded feature from a bitset to a bool evaluation.
Fri, 08 Jun 2007 17:54:18 +0000 belugas (svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgrf_commons.[cpp|h]. Will be used by industries in a few.
Tue, 05 Jun 2007 01:49:08 +0000 belugas (svn r10040) -Codechange: Make the function GetTerrainType public, as other functions require it
Thu, 31 May 2007 19:13:41 +0000 belugas (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one.
Sat, 19 May 2007 09:13:08 +0000 peter1138 (svn r9873) -Codechange: Add missing second callback parameter for houses
Tue, 15 May 2007 21:36:58 +0000 belugas (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
Thu, 05 Apr 2007 07:49:04 +0000 peter1138 (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
Mon, 10 Mar 2008 15:26:39 +0000 richk (svn r12351) [NewGRF_ports] -Sync: with trunk r12051:12350. NewGRF_ports