Mon, 16 Jun 2008 14:43:19 +0000(svn r13532) [NoAI] -Fix: in MultiPlayer SignID wasn't set correctly, causing weird effects. Code is now more unified, which should avoid simular effects in the future (tnx to glx for initial patch) noai
truebrain [Mon, 16 Jun 2008 14:43:19 +0000] rev 10978
(svn r13532) [NoAI] -Fix: in MultiPlayer SignID wasn't set correctly, causing weird effects. Code is now more unified, which should avoid simular effects in the future (tnx to glx for initial patch)

Mon, 16 Jun 2008 00:07:49 +0000(svn r13531) [NoAI] -Add [API CHANGE]: when building a bridge/tunnel for road/tram, the BuildBridge/BuildTunnel function will now also make two half-road/half-tram pieces on both ends of the bridge/tunnel, so it is easier for you to connect them to your network. This give a more consistant behavior for road. noai
truebrain [Mon, 16 Jun 2008 00:07:49 +0000] rev 10977
(svn r13531) [NoAI] -Add [API CHANGE]: when building a bridge/tunnel for road/tram, the BuildBridge/BuildTunnel function will now also make two half-road/half-tram pieces on both ends of the bridge/tunnel, so it is easier for you to connect them to your network. This give a more consistant behavior for road.
-Note: if the road pieces failed to build, but building the bridge/tunnel succeeded, the function still returns true (for the obvious reasons)

Sun, 15 Jun 2008 23:35:40 +0000(svn r13530) [NoAI] -Fix (r13528): regression.txt was wrong noai
glx [Sun, 15 Jun 2008 23:35:40 +0000] rev 10976
(svn r13530) [NoAI] -Fix (r13528): regression.txt was wrong

Sun, 15 Jun 2008 23:19:05 +0000(svn r13529) [NoAI] -Fix: don't suggest something is DiagDirection if it in fact isn't noai
truebrain [Sun, 15 Jun 2008 23:19:05 +0000] rev 10975
(svn r13529) [NoAI] -Fix: don't suggest something is DiagDirection if it in fact isn't

Sun, 15 Jun 2008 23:12:48 +0000(svn r13528) [NoAI] -Change: regression so it doesn't lose money as fast as it did. noai
rubidium [Sun, 15 Jun 2008 23:12:48 +0000] rev 10974
(svn r13528) [NoAI] -Change: regression so it doesn't lose money as fast as it did.

Sun, 15 Jun 2008 22:56:43 +0000(svn r13527) [NoAI] -Fix (r13525): squirrel_export doesn't like extra semicolon noai
glx [Sun, 15 Jun 2008 22:56:43 +0000] rev 10973
(svn r13527) [NoAI] -Fix (r13525): squirrel_export doesn't like extra semicolon

Sun, 15 Jun 2008 22:37:35 +0000(svn r13526) [NoAI] -Fix: some namespace problems and forgotten pre-condition noai
truebrain [Sun, 15 Jun 2008 22:37:35 +0000] rev 10972
(svn r13526) [NoAI] -Fix: some namespace problems and forgotten pre-condition

Sun, 15 Jun 2008 22:18:10 +0000(svn r13525) [NoAI] -Add: added AIEventEngineAvailable and AIEventStationFirstVehicle noai
glx [Sun, 15 Jun 2008 22:18:10 +0000] rev 10971
(svn r13525) [NoAI] -Add: added AIEventEngineAvailable and AIEventStationFirstVehicle

Sun, 15 Jun 2008 22:10:22 +0000(svn r13524) -Codechange: use the typesafe QSort for vehicle sortings
skidd13 [Sun, 15 Jun 2008 22:10:22 +0000] rev 10970
(svn r13524) -Codechange: use the typesafe QSort for vehicle sortings
-Prepare: vehicles sorting for convsersion to GUIList

Sun, 15 Jun 2008 16:40:41 +0000(svn r13523) -Codechange: replace qsort by the internal typesafe QSortT for resolution sorting
skidd13 [Sun, 15 Jun 2008 16:40:41 +0000] rev 10969
(svn r13523) -Codechange: replace qsort by the internal typesafe QSortT for resolution sorting