Sun, 18 Sep 2005 20:56:44 +0000(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
Darkvater [Sun, 18 Sep 2005 20:56:44 +0000] rev 2436
(svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending

Sat, 17 Sep 2005 13:57:01 +0000(svn r2961) - Fix: [ 1219123 ] Fix for [ 1216203 ] UFO-broken waypoint (lucaspiller)
Darkvater [Sat, 17 Sep 2005 13:57:01 +0000] rev 2435
(svn r2961) - Fix: [ 1219123 ] Fix for [ 1216203 ] UFO-broken waypoint (lucaspiller)

Sat, 17 Sep 2005 13:15:16 +0000(svn r2960) - Fix: [ 1227779 ] Fix win32 midi volume level control which didn't work (glx)
Darkvater [Sat, 17 Sep 2005 13:15:16 +0000] rev 2434
(svn r2960) - Fix: [ 1227779 ] Fix win32 midi volume level control which didn't work (glx)

Fri, 16 Sep 2005 16:03:18 +0000(svn r2959) - Fix: [ 1266036 ] Fix [ 1236317 ] Vehicles with and TRANSFER order don't have that order restored (i_dachev). Also disallow non-train type vehicles to have non-stop orders.
Darkvater [Fri, 16 Sep 2005 16:03:18 +0000] rev 2433
(svn r2959) - Fix: [ 1266036 ] Fix [ 1236317 ] Vehicles with and TRANSFER order don't have that order restored (i_dachev). Also disallow non-train type vehicles to have non-stop orders.

Fri, 16 Sep 2005 10:50:06 +0000(svn r2958) - Feature: [ 1258971 ] Menu option to toggle console. Mainly for MacOS's or PDA's. (toholio)
Darkvater [Fri, 16 Sep 2005 10:50:06 +0000] rev 2432
(svn r2958) - Feature: [ 1258971 ] Menu option to toggle console. Mainly for MacOS's or PDA's. (toholio)

Fri, 16 Sep 2005 10:37:21 +0000(svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk)
Darkvater [Fri, 16 Sep 2005 10:37:21 +0000] rev 2431
(svn r2957) - Feature: [ 1263280 ] Danish town names (fey_dk)

Fri, 16 Sep 2005 00:33:33 +0000(svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.
Darkvater [Fri, 16 Sep 2005 00:33:33 +0000] rev 2430
(svn r2956) - Fix: [ 1253736 ] creating many town crash to desktop. Now it 'dies' with an ingame error message informing the gamer if it couldn't generate any towns in user-space. Still if it happens during new-game generation it crashes since we don't yet have actions to do in such a circumstance.

Thu, 15 Sep 2005 22:42:59 +0000(svn r2955) Fix: make ottd start with the last resolution you had set (custom) (win32)
Darkvater [Thu, 15 Sep 2005 22:42:59 +0000] rev 2429
(svn r2955) Fix: make ottd start with the last resolution you had set (custom) (win32)

Thu, 15 Sep 2005 21:59:07 +0000(svn r2954) - Force assertion message to be output to a messagebox instead to the console which MinGW32 had the habit of doing. Using undocumented (in mingw) __set_error_mode() function.
Darkvater [Thu, 15 Sep 2005 21:59:07 +0000] rev 2428
(svn r2954) - Force assertion message to be output to a messagebox instead to the console which MinGW32 had the habit of doing. Using undocumented (in mingw) __set_error_mode() function.

Wed, 14 Sep 2005 22:03:27 +0000(svn r2953) - Fix: [ 1257766 ] Cannot make ships go to an oil platform (oilrig has no station). While it is still possible that oilrigs end up without a station, it is only the case where no more stations can be built at all
Darkvater [Wed, 14 Sep 2005 22:03:27 +0000] rev 2427
(svn r2953) - Fix: [ 1257766 ] Cannot make ships go to an oil platform (oilrig has no station). While it is still possible that oilrigs end up without a station, it is only the case where no more stations can be built at all