tunnel_map.h
Mon, 26 Jun 2006 15:59:58 +0000 tron (svn r5369) -Backport: 5363, 5364, 5365 0.4
Mon, 05 Jun 2006 08:30:58 +0000 tron (svn r5115) Move helper functions to where they belong 0.4
Fri, 29 Dec 2006 09:10:44 +0000 rubidium (svn r7607) -Codechange: remove direct map accesses for snow/desert on tunnels and bridges.
Fri, 29 Dec 2006 10:13:35 +0000 celestar (svn r7608) [cbh] - Merge with trunk r7593:7607 because I need 7607 here custombridgeheads
Thu, 28 Dec 2006 17:30:06 +0000 celestar (svn r7598) [cbh] - Codechange: Remove the functions IsTunnel() and IsBridge() as they are no longer needed. custombridgeheads
Thu, 28 Dec 2006 17:21:22 +0000 celestar (svn r7597) [cbh] - Codechange: Remove MP_TUNNELBRIDGE and introduce three new TileTypes: MP_TUNNEL, MP_STREET_BRIDGE, MP_RAILWAY_BRIDGE custombridgeheads
Fri, 22 Jun 2007 20:12:09 +0000 rubidium (svn r10280) [0.5] -Backport from trunk (r10109, r10219, r10222, r10230, r10246, r10258): 0.5
Thu, 28 Sep 2006 18:42:35 +0000 peter1138 (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
Thu, 30 Mar 2006 09:29:01 +0000 tron (svn r4166) Sprinkle several map accessors with assert()s
Sun, 12 Mar 2006 15:04:03 +0000 tron (svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
Tue, 07 Mar 2006 07:51:05 +0000 tron (svn r3779) Move CheckTunnelInWay() to a more appropriate place, invert its result and give it a less ambiguous name (IsTunnelInWay)
Mon, 06 Mar 2006 20:55:24 +0000 tron (svn r3777) Add some functions to handle tunnels