truelight [Wed, 15 Dec 2004 20:10:34 +0000] rev 668
(svn r1106) -Add: [Network] Added master-server protocol and advertise to
master-server option. No GUI yet, and disabled by default (it still is WIP)
darkvater [Wed, 15 Dec 2004 20:08:01 +0000] rev 667
(svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
-VS.NET now treats warnings as errors too in the release build.
truelight [Wed, 15 Dec 2004 17:40:12 +0000] rev 666
(svn r1102) -Fix: [Console] 'set server_pw' was acting crazy when you typed more
chars then it could take
truelight [Wed, 15 Dec 2004 17:31:18 +0000] rev 665
(svn r1101) -Fix: [Console] Removed magic numbers
truelight [Wed, 15 Dec 2004 17:24:10 +0000] rev 664
(svn r1100) -Fix: [Console] 'set company_pw' is now working again (Hackykid)
darkvater [Wed, 15 Dec 2004 16:51:55 +0000] rev 663
(svn r1098) -Fix: server without revision build doesn't care about the client's version. Also moved all revision things where it belongs (network.c)
truelight [Wed, 15 Dec 2004 15:19:51 +0000] rev 662
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
-Codewise: [Network] Cleaned some code, removed some comment, changed
some wrong comment
darkvater [Wed, 15 Dec 2004 11:42:05 +0000] rev 661
(svn r1095) -Fix: scenario editor road-build-gui works again altough shortcuts are screwed.
-Feature: Pressing enter on 'Abandon Game' returns to main menu (one less click \o/)
miham [Wed, 15 Dec 2004 10:56:33 +0000] rev 660
(svn r1094) Daily langfile updates (automatic)
darkvater [Wed, 15 Dec 2004 00:31:08 +0000] rev 659
(svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join.