Darkvater [Fri, 17 Mar 2006 23:23:10 +0000] rev 3248
(svn r3931) - [ 1451726 ] Use sprite names in main_gui.c instead of numbers (matthewwalton)
Darkvater [Fri, 17 Mar 2006 22:47:52 +0000] rev 3247
(svn r3930) - [Patches] Change the GUI-patch options from indeces to string representations. Not only makes this the part more humanly readable, but saves us from rewriting the whole index when a patch is added/removed/changed
Darkvater [Fri, 17 Mar 2006 20:56:51 +0000] rev 3246
(svn r3926) - [Patches]: Switched string for ship and aircraft replacement, and also forgot to put back the callback function. Thanks Tron
Darkvater [Fri, 17 Mar 2006 19:52:12 +0000] rev 3245
(svn r3924) - Revert r3923, apparently we are not fond of CONDNULL() structs :)
Darkvater [Fri, 17 Mar 2006 18:54:42 +0000] rev 3244
(svn r3923) - [Pathces/HACK]: Add 32 empty bytes at the end of the patches chunk in the savegame to not to have to increase the savegame version every time we add one; at least for a while. To not break in-between nightlies a temporary hack is done. So make sure to upgrade to this nightly before you upgrade to newer ones. Releases are unaffected
tron [Fri, 17 Mar 2006 13:28:50 +0000] rev 3243
(svn r3922) Fix copy&pasto in r3916 (Slowly it's getting a bad habit)
tron [Fri, 17 Mar 2006 10:10:31 +0000] rev 3242
(svn r3916) Get/Set the rail type by [GS]etRailType{Crossing,OnBridge,}()
Darkvater [Fri, 17 Mar 2006 08:06:56 +0000] rev 3241
(svn r3915) - Savegame version 23: Do not save the autosave interval anymore with savegames. Some people should be very happe atm ;)
Darkvater [Fri, 17 Mar 2006 08:01:54 +0000] rev 3240
(svn r3914) - Properly implement SDT(G)_CONDNULL macro's without special cases (add flag SLF_CONFIG_NO and empty string as name)
tron [Fri, 17 Mar 2006 07:02:34 +0000] rev 3239
(svn r3913) Move declarations to rail_map.h so rail.h is dependent on rail_map.h and not the other way round