darkvater [Mon, 22 Nov 2004 20:49:42 +0000] rev 484
(svn r766) -Fix: compilation problems on windows
-There is nothing wrong with uses spacebars in the code; they are not a luxury item
-Please use standard rowsizes of 14px and less magic numbers (highlighted items drawn in white as all other windows do)
-TYPEDEF structs (this goes to pasky!!)
tron [Mon, 22 Nov 2004 18:42:03 +0000] rev 483
(svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these
tron [Mon, 22 Nov 2004 11:01:30 +0000] rev 482
(svn r760) Replace some bit-juggling with bit fields
tron [Mon, 22 Nov 2004 10:26:59 +0000] rev 481
(svn r757) Repair the damage inflicted on english.txt in revision 745
tron [Mon, 22 Nov 2004 10:09:37 +0000] rev 480
(svn r756) Demystify and explain some piece of code regarding which house sprite to draw
miham [Sun, 21 Nov 2004 23:20:11 +0000] rev 479
(svn r746) Daily langfile updates (automatic)
dominik [Sun, 21 Nov 2004 22:44:13 +0000] rev 478
(svn r745) Added newgrf GUI (in options menu)\nThe interface currently only displays the installed grf sets, you can't (de)activate them through the gui yet
miham [Sun, 21 Nov 2004 15:18:41 +0000] rev 477
(svn r739) Daily langfile updates (automatic)
tron [Sun, 21 Nov 2004 12:21:23 +0000] rev 476
(svn r727) The langauge files depend on english.txt, not strings.h
tron [Sun, 21 Nov 2004 12:18:52 +0000] rev 475
(svn r726) The OpenTTD binary doesn't depend on the language files, so move this dependency to the all target