Sun, 21 Nov 2004 11:34:07 +0000(svn r725) Fix language file dependencies
tron [Sun, 21 Nov 2004 11:34:07 +0000] rev 474
(svn r725) Fix language file dependencies

Sun, 21 Nov 2004 10:49:40 +0000(svn r724) Remove restriction that a tile can only accept 3 cargo types.
tron [Sun, 21 Nov 2004 10:49:40 +0000] rev 473
(svn r724) Remove restriction that a tile can only accept 3 cargo types.
This especially enables houses to accept passengers, mail, goods AND food.
Add string templates for up to 5 cargo types for the tile info window. If more are needed just add them.
Simplify (de-uglify) the logic for cargo acceptence for houses and split the goods/food table into two. The acceptance is unmodified, but accepting goods AND food is now trivially possible. The exact amounts have to be decided.
This is based on Celestar's changes in the map branch plus some further bits that will be merged there soon.

Sun, 21 Nov 2004 10:42:01 +0000(svn r723) Increase size of dparam so more parameters can be passed to string output
tron [Sun, 21 Nov 2004 10:42:01 +0000] rev 472
(svn r723) Increase size of dparam so more parameters can be passed to string output

Sun, 21 Nov 2004 08:22:57 +0000(svn r721) Daily langfile updates (automatic)
miham [Sun, 21 Nov 2004 08:22:57 +0000] rev 471
(svn r721) Daily langfile updates (automatic)

Sat, 20 Nov 2004 11:57:45 +0000(svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.
pasky [Sat, 20 Nov 2004 11:57:45 +0000] rev 470
(svn r703) Attempt to improve the town growth algorithm - now it scales over 76 houses, is slightly exponential and travels further for larger towns.

Sat, 20 Nov 2004 11:15:31 +0000(svn r702) -Fix: Buffer overflow in music/sound/video-driver-parameter (Oskar_)
truelight [Sat, 20 Nov 2004 11:15:31 +0000] rev 469
(svn r702) -Fix: Buffer overflow in music/sound/video-driver-parameter (Oskar_)

Sat, 20 Nov 2004 02:36:10 +0000(svn r698) Merge a town growth fix from TTDPatch - in arctic and desert climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?)
pasky [Sat, 20 Nov 2004 02:36:10 +0000] rev 468
(svn r698) Merge a town growth fix from TTDPatch - in arctic and desert climate, require food (and possibly water) only if the population is more than 90, so that the town gets chance to actually accept it. (By Marcin?)

Sat, 20 Nov 2004 02:25:31 +0000(svn r697) Fix the town road removal crash _still_ present there.
pasky [Sat, 20 Nov 2004 02:25:31 +0000] rev 467
(svn r697) Fix the town road removal crash _still_ present there.

Sat, 20 Nov 2004 01:49:42 +0000(svn r696) Do not consider a road station as street when growing the town.
pasky [Sat, 20 Nov 2004 01:49:42 +0000] rev 466
(svn r696) Do not consider a road station as street when growing the town.

Sat, 20 Nov 2004 01:08:41 +0000(svn r694) Make the town sometimes build streets on slopes.
pasky [Sat, 20 Nov 2004 01:08:41 +0000] rev 465
(svn r694) Make the town sometimes build streets on slopes.