Tue, 03 Oct 2006 20:16:20 +0000(svn r6631) -Codechange: Use accessors for click_state.
belugas [Tue, 03 Oct 2006 20:16:20 +0000] rev 4719
(svn r6631) -Codechange: Use accessors for click_state.
Another step toward merging XTDwidget.
The only two files not converted (window.h and widget.c) will be done at the very last commit)

Tue, 03 Oct 2006 17:39:36 +0000(svn r6630) WebTranslator2 update to 2006-10-03 19:38:59
miham [Tue, 03 Oct 2006 17:39:36 +0000] rev 4718
(svn r6630) WebTranslator2 update to 2006-10-03 19:38:59
danish - 6 fixed by ThomasA (6)
french - 3 fixed, 3 changed by belugas (6)
hungarian - 5 fixed by miham (5)
icelandic - 10 fixed, 17 changed by scrooge (27)
italian - 24 fixed, 2 changed by sidew (26)

Tue, 03 Oct 2006 16:25:03 +0000(svn r6629) - Fix (r6628): One check for the number of players got misplaced by patch...
peter1138 [Tue, 03 Oct 2006 16:25:03 +0000] rev 4717
(svn r6629) - Fix (r6628): One check for the number of players got misplaced by patch...

Tue, 03 Oct 2006 16:15:34 +0000(svn r6628) - Feature: Add the ability to pause a server if not enough players are connected. The setting for this is 'min_players' and can be set in the config and via the console. If the number of players drops below this number, the server will pause the game.
peter1138 [Tue, 03 Oct 2006 16:15:34 +0000] rev 4716
(svn r6628) - Feature: Add the ability to pause a server if not enough players are connected. The setting for this is 'min_players' and can be set in the config and via the console. If the number of players drops below this number, the server will pause the game.

Tue, 03 Oct 2006 16:05:11 +0000(svn r6627) -Fix r6624: fixed some warnings
bjarni [Tue, 03 Oct 2006 16:05:11 +0000] rev 4715
(svn r6627) -Fix r6624: fixed some warnings
Now it happened again. Somebody got warnings, that I didn't get... I will look into this issue

Tue, 03 Oct 2006 15:05:27 +0000(svn r6626) WebTranslator2 update to 2006-10-03 17:04:54
miham [Tue, 03 Oct 2006 15:05:27 +0000] rev 4714
(svn r6626) WebTranslator2 update to 2006-10-03 17:04:54
german - 6 fixed, 1 changed by chu (6), Neonox (1)
hungarian - 1 fixed, 2 changed by miham (3)
spanish - 1 fixed by eusebio (1)
turkish - 13 fixed by jnmbk (13)

Tue, 03 Oct 2006 14:59:05 +0000(svn r6625) - Feature: Add the ability for servers to execute a script just after a client has connected, e.g. for a MOTD, etc.
peter1138 [Tue, 03 Oct 2006 14:59:05 +0000] rev 4713
(svn r6625) - Feature: Add the ability for servers to execute a script just after a client has connected, e.g. for a MOTD, etc.

Tue, 03 Oct 2006 14:52:39 +0000(svn r6624) -Feature: added ability to add refit commands to vehicle orders (can only be done in goto depot orders)
bjarni [Tue, 03 Oct 2006 14:52:39 +0000] rev 4712
(svn r6624) -Feature: added ability to add refit commands to vehicle orders (can only be done in goto depot orders)
Example: make a train transport iron ore from A to B, then it visits a depot and refits to steel
It then transport steel back to A or near A if there is a factory and then it visits another depot to refit to iron ore again

This is controlled in the orders. If a goto depot order is lightlighted, then "Unload" changes to "Refit"
Control click "Refit" removes the refit part of the order (as the tooltip says)
The player will still pay the normal refit costs

Known issues:
If a vehicle is not in a depot, then the refit window will fail to tell refitted cargo capacity
Refit costs in the refit window can sometimes print 0 when it should not because the refit calculation is unaware that the vehicle will be refitted in between

Warning: autoreplace got a protection against replacing something so you get a new cargo type, but it can fail here. In the iron ore/steel example, it can see that
the vehicle carries iron ore and the new one can be refitted to iron ore, then it will replace. It will not check to see that it's valid for steel as well.
This is something to look into in the future

Tue, 03 Oct 2006 14:04:43 +0000(svn r6623) - Codechange: When adding a NewGRF string, check to see if it can replace an existing string. Also remove string length check on load which was a quickfix for some grfs.
peter1138 [Tue, 03 Oct 2006 14:04:43 +0000] rev 4711
(svn r6623) - Codechange: When adding a NewGRF string, check to see if it can replace an existing string. Also remove string length check on load which was a quickfix for some grfs.

Tue, 03 Oct 2006 09:25:42 +0000(svn r6622) - Add support for NewGRF text includes. (Based on mart3p's patch)
peter1138 [Tue, 03 Oct 2006 09:25:42 +0000] rev 4710
(svn r6622) - Add support for NewGRF text includes. (Based on mart3p's patch)