Sun, 24 Apr 2005 07:56:18 +0000(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131
tron [Sun, 24 Apr 2005 07:56:18 +0000] rev 1719
(svn r2223) When adding tracks to a railway tile reset the ground to bare land, fix for a glitch in r2131

Fri, 22 Apr 2005 05:41:09 +0000(svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex():
tron [Fri, 22 Apr 2005 05:41:09 +0000] rev 1718
(svn r2222) Check the parameters of Cmd{Insert,Delete,Modify,Skip}Order() and CmdRestoreOrderIndex():
- Check if the vehicle exists
- Check if the vehicle belongs to the correct player
- Check if the new order is valid (type, destination, flags) (CmdInsertOrder)

Thu, 21 Apr 2005 16:20:38 +0000(svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.
Darkvater [Thu, 21 Apr 2005 16:20:38 +0000] rev 1717
(svn r2221) - Fix: "Map size" is two words. Also draw the string right-aligned in the intro gui so it doesn't matter how long it is in other languages.

Thu, 21 Apr 2005 16:13:52 +0000(svn r2220) Put two TileIndices into temporary variables to improve readability
tron [Thu, 21 Apr 2005 16:13:52 +0000] rev 1716
(svn r2220) Put two TileIndices into temporary variables to improve readability

Thu, 21 Apr 2005 06:56:16 +0000(svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs)
miham [Thu, 21 Apr 2005 06:56:16 +0000] rev 1715
(svn r2219) [Translations] Updated to 2005-04-21_2 (40 strs / 5 langs)

Thu, 21 Apr 2005 05:51:47 +0000(svn r2218) Indentation
tron [Thu, 21 Apr 2005 05:51:47 +0000] rev 1714
(svn r2218) Indentation

Wed, 20 Apr 2005 22:30:40 +0000(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.
Darkvater [Wed, 20 Apr 2005 22:30:40 +0000] rev 1713
(svn r2217) - Fix: [ 1184201 ] AI orders its vehicles to a competitor's truck stop. Added a CmdFailed() check to all command returns of the AI instead of the simple == / != CMD_ERROR check. This should fix the problem.

Wed, 20 Apr 2005 22:24:39 +0000(svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs)
miham [Wed, 20 Apr 2005 22:24:39 +0000] rev 1712
(svn r2216) [Translations] Updated to 2005-04-21 (67 strs / 6 langs)

Wed, 20 Apr 2005 12:52:02 +0000(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.
Darkvater [Wed, 20 Apr 2005 12:52:02 +0000] rev 1711
(svn r2215) - Feature: Add a temporary mapsize selector to the intro gui. This is sufficient until the real window is designed & coded.

Tue, 19 Apr 2005 18:30:31 +0000(svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.
Darkvater [Tue, 19 Apr 2005 18:30:31 +0000] rev 1710
(svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.