miham [Thu, 23 Jun 2005 17:48:54 +0000] rev 1973
(svn r2479) [Test of the new language-commiter system, please ignore it!]
miham [Thu, 23 Jun 2005 13:35:41 +0000] rev 1972
(svn r2478) [Translations] Updated to 2005-06-23 (?? str / 10 langs)
truelight [Thu, 23 Jun 2005 13:21:10 +0000] rev 1971
(svn r2477) -Nothing: SVN Mirror Test 2/2
truelight [Thu, 23 Jun 2005 13:00:45 +0000] rev 1970
(svn r2476) -Nothing: SVNMirror Test File
celestar [Thu, 23 Jun 2005 06:19:06 +0000] rev 1969
(svn r2475) -Fix: [ 1214982 & 1217473 ] realistic acceleration problem. (glx)
hackykid [Thu, 23 Jun 2005 01:26:54 +0000] rev 1968
(svn r2474) - Fix: [newgrf] Some road vehicle action 0 properties were loaded as the wrong type (int8,int16,int32) causing undefined results. (like cargo types being wrong)
matthijs [Wed, 22 Jun 2005 22:38:18 +0000] rev 1967
(svn r2473) - Add: VehicleMayEnterTile(), which checks if the tile owner of a tile is correct for a vehicle to enter it. Based upon glx's code.
- Fix: [ 1203769 ] [NPF] NPF tries to plan over bridges, through tunnels, over level crossings of other players. (glx)
- Codechange: Renamed TRANSPORT_MAX to TRANSPORT_END and added INVALID_TRANSPORT.
- Codechange: Moved IsLevelCrossing() from tile.h to rail.h
- Add: GetCrossingTransportType(), which returns the transport type (road, rail) of both tracks on a level crossing.
- Removed old TODO that was fulfilled already.
miham [Wed, 22 Jun 2005 18:00:48 +0000] rev 1966
(svn r2472) [Translations] Updated to 2005-06-22 (1 str / 1 lang + 1 string modified in english.txt lately)
matthijs [Wed, 22 Jun 2005 01:06:04 +0000] rev 1965
(svn r2471) - Fix: [ 1221249 ] [NPF] Vehicles try to drive into a tunnel entrance from above.
hackykid [Tue, 21 Jun 2005 21:13:10 +0000] rev 1964
(svn r2470) - Fix: Display station signs correctly in smallest zoom level in transparent buildings or tranparant station signs mode. (Peter1138)