vehicle.c
Sat, 08 Jan 2005 00:22:11 +0000 bjarni (svn r1419) fixed issue where autoreplacing dualheaded trains turned the last engine the wrong way
Fri, 07 Jan 2005 17:02:43 +0000 tron (svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]
Fri, 07 Jan 2005 09:51:16 +0000 celestar (svn r1412) -Feature/Fix: Aircraft refit options have been restricted to "sane"
Fri, 07 Jan 2005 08:38:27 +0000 celestar (svn r1410) Replaced all occurences of 'passanger' by 'passenger' in the code
Thu, 06 Jan 2005 22:31:58 +0000 truelight (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
Thu, 06 Jan 2005 18:45:28 +0000 tron (svn r1402) Trim trailing whitespace
Wed, 05 Jan 2005 19:28:10 +0000 bjarni (svn r1393) fix [ 1096026 ]. Autorenew trains should now hopefully work like it did before autoreplace was added
Tue, 04 Jan 2005 20:19:00 +0000 bjarni (svn r1378) Fix: train engines are now only replaced if the engine is really set to be replaced and they are replaced to the type that engine type is set to be replaced to (instead of whtat the first engine in the train is set to)
Tue, 04 Jan 2005 17:54:16 +0000 bjarni (svn r1376) fixed an issue where a modified client could try to replace a vehicle to an invalid engine ID and crash the server. Now the server just rejects the request. Also added a check for vehicle ownership, so you should not be able to replace other player's vehicles
Tue, 04 Jan 2005 17:11:03 +0000 darkvater (svn r1375) -Fix: [1050990] Buying trains sometimes accounted for incorrectly. Was the result of the cost getting reset in a recursive call of docommand. That is fixed. In addition all cost-commands are typed explicitely. Please do not forget to do so or your costs will be credited to construction if you are unlucky.
Sun, 02 Jan 2005 17:23:04 +0000 bjarni (svn r1323) Adding autoreplace feature
Thu, 30 Dec 2004 09:46:40 +0000 truelight (svn r1300) -Fix: The cost for an autorenew was not always send to the right player ;)
Wed, 29 Dec 2004 13:13:29 +0000 miham (svn r1297) Language fixes in the source.. (ln-)
Tue, 28 Dec 2004 11:51:31 +0000 truelight (svn r1288) -Codechange: changed _map2 to an uint16. It is still saved and loaded as
Mon, 27 Dec 2004 18:18:44 +0000 truelight (svn r1283) -Add: AutoRenew is now a client-side patch instead of a game-side patch
Tue, 21 Dec 2004 23:27:58 +0000 darkvater (svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
Wed, 15 Dec 2004 22:18:54 +0000 tron (svn r1117) Move map arrays and some related macros into their own files map.c and map.h
Sat, 11 Dec 2004 10:17:10 +0000 tron (svn r1015) MFM r789
Fri, 10 Dec 2004 18:16:08 +0000 tron (svn r1009) -Feature: per-station vehicle lists
Fri, 10 Dec 2004 13:10:17 +0000 tron (svn r1005) Don't treat orders in the normal load routine as old orders, this lead to corruption on load.
Fri, 10 Dec 2004 13:02:47 +0000 tron (svn r1004) Fix harmless typo (comma instead of semicolon)
Thu, 09 Dec 2004 21:46:56 +0000 bjarni (svn r998) now vehicles are serviced both when entering and when leaving depots to prevent that vehicles might need service when leaving after a long stay (ln--)
Thu, 09 Dec 2004 18:18:21 +0000 tron (svn r990) Fix a display bug in the order list:
Sun, 05 Dec 2004 19:50:58 +0000 darkvater (svn r957) -Fix: vehicle.c compiler problems for MSVC6 only! (Tron)
Sun, 05 Dec 2004 12:43:04 +0000 tron (svn r955) Replace uint16 for orders with struct Order
Sat, 04 Dec 2004 18:57:42 +0000 truelight (svn r948) -Codechange: clearified my last commit a bit more with some comment in the code
Sat, 04 Dec 2004 18:43:07 +0000 truelight (svn r947) -Fix: [Network] Desync problem
Sat, 04 Dec 2004 17:54:56 +0000 truelight (svn r942) -Merged branch/network back into the trunk
Sat, 04 Dec 2004 09:26:39 +0000 tron (svn r925) Use sound enums
Fri, 03 Dec 2004 14:38:02 +0000 tron (svn r909) Small cleanup in vehicle.c, this should fix some warnings on 64bit machines
Thu, 02 Dec 2004 22:53:07 +0000 tron (svn r901) Small step in the process to clean up the DPARAM mess:
Thu, 25 Nov 2004 10:47:30 +0000 tron (svn r815) Include strings.h only in the files which need it.
Wed, 17 Nov 2004 08:52:47 +0000 tron (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
Sun, 14 Nov 2004 19:44:06 +0000 tron (svn r607) -Patch: [ 985102 ] static cleanup
Sun, 14 Nov 2004 13:07:07 +0000 darkvater (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
Fri, 05 Nov 2004 23:12:33 +0000 tron (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
Wed, 15 Sep 2004 18:36:33 +0000 truelight (svn r266) -Fix: hopefully fixed the desync problem nicely (and reverted the
Fri, 10 Sep 2004 19:02:27 +0000 truelight (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!
Mon, 06 Sep 2004 18:15:13 +0000 darkvater (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
Thu, 12 Aug 2004 17:49:16 +0000 truelight (svn r27) -Fix: [1006715] Autorenew issues
Wed, 11 Aug 2004 22:07:08 +0000 darkvater (svn r23) -Some omments on the code (blathijs)
Mon, 09 Aug 2004 17:04:08 +0000 truelight (svn r1) Import of revision 975 of old (crashed) SVN