src/road_cmd.cpp
Sat, 21 Apr 2007 08:23:57 +0000 KUDr (svn r9708) [cpp_gui] -Sync with trunk (r9633:9707) cpp_gui
Sun, 15 Apr 2007 17:04:44 +0000 KUDr (svn r9639) [cpp_gui] -Sync with trunk (r9476:9633) cpp_gui
Mon, 26 Mar 2007 22:15:38 +0000 KUDr (svn r9486) [cpp_gui] -Sync with trunk (r9100:9476) cpp_gui
Sun, 11 Mar 2007 16:31:18 +0000 bjarni (svn r9119) [cpp_gui] -Sync with trunk (r9003:9100) cpp_gui
Sun, 04 Mar 2007 04:25:36 +0000 KUDr (svn r9004) [cpp_gui] -Sync with trunk (r8900..r9003) cpp_gui
Wed, 28 Feb 2007 00:33:40 +0000 bjarni (svn r8938) [cpp_gui] -Sync with trunk (r8772..r8900) cpp_gui
Wed, 14 Feb 2007 10:46:38 +0000 bjarni (svn r8731) [cpp_gui] -Sync: r8730 from trunk cpp_gui
Tue, 06 Feb 2007 09:25:52 +0000 rubidium (svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns.
Sun, 14 Jan 2007 19:57:49 +0000 peter1138 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
Sat, 13 Jan 2007 15:55:22 +0000 Darkvater (svn r8102) -Cleanup: Remove unreachable code (r8096), useless cast
Sat, 13 Jan 2007 14:48:47 +0000 Darkvater (svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
Mon, 15 Jan 2007 20:14:06 +0000 celestar (svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge) custombridgeheads
Thu, 11 Jan 2007 13:41:16 +0000 celestar (svn r8060) [cbh] - Renamed all .c files to .cpp to get the cpp conversion merged custombridgeheads