Sat, 21 Apr 2007 08:23:57 +0000 |
KUDr |
(svn r9708) [cpp_gui] -Sync with trunk (r9633:9707)
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Sun, 15 Apr 2007 17:04:44 +0000 |
KUDr |
(svn r9639) [cpp_gui] -Sync with trunk (r9476:9633)
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Mon, 26 Mar 2007 22:15:38 +0000 |
KUDr |
(svn r9486) [cpp_gui] -Sync with trunk (r9100:9476)
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Sun, 11 Mar 2007 16:31:18 +0000 |
bjarni |
(svn r9119) [cpp_gui] -Sync with trunk (r9003:9100)
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Sun, 04 Mar 2007 04:25:36 +0000 |
KUDr |
(svn r9004) [cpp_gui] -Sync with trunk (r8900..r9003)
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Wed, 28 Feb 2007 00:33:40 +0000 |
bjarni |
(svn r8938) [cpp_gui] -Sync with trunk (r8772..r8900)
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Wed, 14 Feb 2007 10:46:38 +0000 |
bjarni |
(svn r8731) [cpp_gui] -Sync: r8730 from trunk
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Tue, 06 Feb 2007 09:25:52 +0000 |
rubidium |
(svn r8608) -Fix: you were unable to build roads in the scenario editor when there is no town 0, even though there are other towns.
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Sun, 14 Jan 2007 19:57:49 +0000 |
peter1138 |
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
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Sat, 13 Jan 2007 15:55:22 +0000 |
Darkvater |
(svn r8102) -Cleanup: Remove unreachable code (r8096), useless cast
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Sat, 13 Jan 2007 14:48:47 +0000 |
Darkvater |
(svn r8096) -Codechange: Invert the check if you are allowed to clear a road tile so there are not so many negations (too confusing) and added some comments to further clarify what happens.
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Mon, 15 Jan 2007 20:14:06 +0000 |
celestar |
(svn r8149) [cbh] - Sync with -r8038:8038 from trunk (the cpp merge)
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Thu, 11 Jan 2007 13:41:16 +0000 |
celestar |
(svn r8060) [cbh] - Renamed all .c files to .cpp to get the cpp conversion merged
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