Sun, 15 May 2005 18:50:55 +0000 |
tron |
(svn r2324) Introduce _cmd_text for passing strings with a command instead of abusing _decode_parameters as text buffer. This should prevent several possible buffer overruns and is a bit cleaner to use. As bonus it reduces the size of most command packets by 79 bytes.
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Sat, 14 May 2005 23:48:39 +0000 |
Darkvater |
(svn r2316) - Fix: [ 1154454 ] Fix BeOS build on Trunk (myob)
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Thu, 12 May 2005 23:46:01 +0000 |
Darkvater |
(svn r2300) - CodeChange: check the last number of commands, now only the refit ones remain, and some server-only commands.
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Wed, 11 May 2005 12:46:19 +0000 |
Darkvater |
(svn r2291) - Fix (regression): When a client joined it changed the server-player's name. Funny effect; but not desired. Thanks for pointing it out Tron. It needed a bit of hacking, but is not less of a hack than the one used before :)
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Sun, 27 Mar 2005 00:28:14 +0000 |
pasky |
(svn r2080) - Fix: [OldAI] p->ai.state_counter was uint16 but could hold a tile index, therefore overflowing - changed that to uint32 and bumped the savegame revision to 32. It *MIGHT* close bug 1151374 - it certainly caused AI to stop building anything sometimes.
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Tue, 22 Feb 2005 20:32:26 +0000 |
Darkvater |
(svn r1906) - Fix: [ 1117327 ] Assertion error on kick. When a company is cleaned all its windows need to be closed. For global vehicle lists, the no-staiton index of -1 was not taken into account
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Sun, 06 Feb 2005 22:25:27 +0000 |
tron |
(svn r1833) byte -> char transition: the rest
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Sun, 06 Feb 2005 13:41:02 +0000 |
tron |
(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
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Sun, 06 Feb 2005 08:18:00 +0000 |
tron |
(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)
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Sat, 05 Feb 2005 22:50:33 +0000 |
tron |
(svn r1808) Use strcmp() instead of home brewed function str_eq()
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Tue, 25 Jan 2005 21:43:57 +0000 |
tron |
(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and adapt the save/load data and some other parts of the code to that change
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Sat, 22 Jan 2005 20:23:18 +0000 |
tron |
(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile
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Sat, 15 Jan 2005 10:04:04 +0000 |
darkvater |
(svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is too strict ;) (Thx Tron)
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Sat, 15 Jan 2005 08:58:31 +0000 |
tron |
(svn r1520) Trim 134 (!) lines with trailing whitespace ):
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Sat, 15 Jan 2005 01:52:23 +0000 |
darkvater |
(svn r1518) -Fix: server issue where some company names were wrong
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Sat, 15 Jan 2005 00:46:45 +0000 |
darkvater |
(svn r1516) -Cheating players do not get their names added to the highscore table/file
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Thu, 13 Jan 2005 16:28:47 +0000 |
darkvater |
(svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
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Tue, 11 Jan 2005 00:54:06 +0000 |
darkvater |
(svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
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Sun, 19 Dec 2004 10:24:45 +0000 |
truelight |
(svn r1169) -Fix: [Network] [ 1087591 ] When you want to be a spectator, you now
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Thu, 16 Dec 2004 13:59:23 +0000 |
truelight |
(svn r1131) -Add: [Network] Autoclean_companies (set it with 'set autoclean_companies on/off').
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Thu, 16 Dec 2004 11:36:57 +0000 |
truelight |
(svn r1129) -Add: [Network] Added 'reset_company <company-id>'. If a company is
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Wed, 15 Dec 2004 22:18:54 +0000 |
tron |
(svn r1117) Move map arrays and some related macros into their own files map.c and map.h
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Wed, 15 Dec 2004 21:13:52 +0000 |
truelight |
(svn r1108) -Fix: [Network] Fixed problem around slow clients:
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Wed, 15 Dec 2004 15:19:51 +0000 |
truelight |
(svn r1096) -Fix: [Network] PlayAs is now registered correctly
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Sat, 04 Dec 2004 17:54:56 +0000 |
truelight |
(svn r942) -Merged branch/network back into the trunk
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Sat, 04 Dec 2004 09:26:39 +0000 |
tron |
(svn r925) Use sound enums
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Thu, 02 Dec 2004 22:53:07 +0000 |
tron |
(svn r901) Small step in the process to clean up the DPARAM mess:
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Thu, 25 Nov 2004 10:47:30 +0000 |
tron |
(svn r815) Include strings.h only in the files which need it.
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Fri, 05 Nov 2004 23:12:33 +0000 |
tron |
(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
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Sat, 11 Sep 2004 19:34:11 +0000 |
signde |
(svn r207) -Codechange: randomizer handling
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Sat, 11 Sep 2004 09:55:19 +0000 |
truelight |
(svn r202) -Codechange: I missed some files with trailing spaces.. this should be
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Mon, 06 Sep 2004 18:22:25 +0000 |
darkvater |
(svn r166) -Codechange: change 74 for constant DAY_TICKS
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Fri, 20 Aug 2004 09:32:32 +0000 |
truelight |
(svn r85) -Add: initial commit of new AI (enable in Patch menu)
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Wed, 11 Aug 2004 22:30:29 +0000 |
truelight |
(svn r24) Fix: competitors are starting more real
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Tue, 10 Aug 2004 14:32:17 +0000 |
darkvater |
(svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say
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Tue, 10 Aug 2004 14:14:00 +0000 |
darkvater |
(svn r2) -Fix [993829] UDP Fixes (lucaspiller)
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Mon, 09 Aug 2004 17:04:08 +0000 |
truelight |
(svn r1) Import of revision 975 of old (crashed) SVN
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