maedhros [Sat, 03 Feb 2007 09:54:42 +0000] rev 6174
(svn r8551) -Fix (r7759): Use ${} instead of $() for variables.
tron [Sat, 03 Feb 2007 09:05:43 +0000] rev 6173
(svn r8550) -Fix
Building a vehicle does not involve allocating orders, so do not check whether orders could be allocated
tron [Sat, 03 Feb 2007 08:30:22 +0000] rev 6172
(svn r8549) -Fix
Do not check whether the end of the depot array has been reached when building an aircraft. This cannot happen, just assert it really does not happen
tron [Sat, 03 Feb 2007 07:54:13 +0000] rev 6171
(svn r8548) -Fix
Remove redundant second retrieval of the AircraftVehicleInfo when building an aircraft
tron [Sat, 03 Feb 2007 07:47:00 +0000] rev 6170
(svn r8547) -Fix
Remove redundant second retrieval of the station and airport when building an aircraft
rubidium [Fri, 02 Feb 2007 23:16:58 +0000] rev 6169
(svn r8546) -Codechange: add a seperate (wrapper) functions to send/receive booleans.
rubidium [Fri, 02 Feb 2007 21:32:58 +0000] rev 6168
(svn r8544) -Codechange: move game list related function/struct declarations to network_gamelist.h
rubidium [Fri, 02 Feb 2007 21:04:50 +0000] rev 6167
(svn r8543) -Codechange: make a real difference between querying the server via UDP and TCP.
rubidium [Fri, 02 Feb 2007 20:57:03 +0000] rev 6166
(svn r8542) -Codechange (Fix?): tweak the gamelist requery timeout so more servers are found for slow network connections.
KUDr [Fri, 02 Feb 2007 20:20:56 +0000] rev 6165
(svn r8540) -Fix[YAPF]: Assert when buoy is placed on NE or NW map edge (Dan)