Sat, 15 Jan 2005 20:10:44 +0000(svn r1528) -Fix: forgot to init a variable
truelight [Sat, 15 Jan 2005 20:10:44 +0000] rev 1027
(svn r1528) -Fix: forgot to init a variable

Sat, 15 Jan 2005 20:09:16 +0000(svn r1527) -Add: RCon (Remote Connection). A server can set:
truelight [Sat, 15 Jan 2005 20:09:16 +0000] rev 1026
(svn r1527) -Add: RCon (Remote Connection). A server can set:
'set rcon_pw <password>'
Which enables rcon. A client can now do:
'rcon <password> "<command>"'
The command will be executed on the server. (guru3)
-Fix: 'kick 1' did crash dedicated servers
-Fix: server password is now correctly saved

!!Warning!!: do not give your rcon password to people you do not thrust!

Sat, 15 Jan 2005 19:17:45 +0000(svn r1526) -Fix: [1103027] Minor changes for the lobby GUI (widen window) (bociusz)
darkvater [Sat, 15 Jan 2005 19:17:45 +0000] rev 1025
(svn r1526) -Fix: [1103027] Minor changes for the lobby GUI (widen window) (bociusz)

Sat, 15 Jan 2005 19:06:22 +0000(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
truelight [Sat, 15 Jan 2005 19:06:22 +0000] rev 1024
(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.
-Codechange: renamed all 'schedule' stuff to 'order(list)'
-Codechange: moved all order-stuff to order_cmd.c / order.h
-Codechange: vehicles that share orders are now linked to eachother
with next_shared/prev_shared in Vehicle

Developers: please use AssignOrder to assign data to an order. If not,
you _WILL_ make the save-routine to assert!

Sat, 15 Jan 2005 16:38:10 +0000(svn r1524) -"Feature": when windows exception tracker is enabled (release builds) and the game crashes for any reason any active log file is closed first. This ensures the log file and ingame debug messages can be used to debug a problem. Any *nix versions are welcome
darkvater [Sat, 15 Jan 2005 16:38:10 +0000] rev 1023
(svn r1524) -"Feature": when windows exception tracker is enabled (release builds) and the game crashes for any reason any active log file is closed first. This ensures the log file and ingame debug messages can be used to debug a problem. Any *nix versions are welcome

Sat, 15 Jan 2005 15:48:05 +0000(svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
darkvater [Sat, 15 Jan 2005 15:48:05 +0000] rev 1022
(svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
-Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin)

Sat, 15 Jan 2005 10:04:04 +0000(svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is too strict ;) (Thx Tron)
darkvater [Sat, 15 Jan 2005 10:04:04 +0000] rev 1021
(svn r1522) -Fix: warning players.c; forgot return type. Damn, makefile is too strict ;) (Thx Tron)

Sat, 15 Jan 2005 09:28:08 +0000(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
celestar [Sat, 15 Jan 2005 09:28:08 +0000] rev 1020
(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctly
-Codechange: added some const to last commit
-Codechange: Ship and Aircraft lists are now update on order change, not
on new day

Sat, 15 Jan 2005 08:58:31 +0000(svn r1520) Trim 134 (!) lines with trailing whitespace ):
tron [Sat, 15 Jan 2005 08:58:31 +0000] rev 1019
(svn r1520) Trim 134 (!) lines with trailing whitespace ):

Sat, 15 Jan 2005 08:40:32 +0000(svn r1519) -Fix: [1102776], [1099535] Aircraft vehicle lists are now redrawn when an aircraft arrives in the depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list)
celestar [Sat, 15 Jan 2005 08:40:32 +0000] rev 1018
(svn r1519) -Fix: [1102776], [1099535] Aircraft vehicle lists are now redrawn when an aircraft arrives in the depot. Station-specific vehicle lists are now redrawn daily as well (not only the master list)