openttd.c
Wed, 09 Nov 2005 09:16:08 +0000 peter1138 (svn r3158) - PBS: [ 1252192 ] Fix an assertion failure due to possible junk data in pre-PBS savegames. This will not correct pre-PBS savegames loaded and saved since PBS was introduced. (thanks glx)
Mon, 07 Nov 2005 23:20:47 +0000 bjarni (svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too long trains
Mon, 31 Oct 2005 11:22:52 +0000 peter1138 (svn r3109) Replace two occurrences of '256' with TOTAL_NUM_ENGINES
Sat, 22 Oct 2005 06:39:32 +0000 tron (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
Mon, 17 Oct 2005 19:57:00 +0000 tron (svn r3055) Give the savegame/scenarion sort order flags symbolic names
Fri, 07 Oct 2005 07:35:15 +0000 tron (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants
Wed, 28 Sep 2005 19:35:36 +0000 tron (svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATION where appropriate
Mon, 19 Sep 2005 16:03:47 +0000 peter1138 (svn r2963) Fix: calculate proportions of non-square giant screenshot correctly.
Wed, 07 Sep 2005 15:10:11 +0000 truelight (svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
Sat, 03 Sep 2005 11:33:55 +0000 Darkvater (svn r2909) Game would hang where the autosave_on_exit was activated.
Fri, 02 Sep 2005 16:05:59 +0000 Darkvater (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop.
Tue, 23 Aug 2005 18:47:04 +0000 tron (svn r2886) Rename the "owner" attribute to "m1", because when it stores an owner it is accessed by [GS]etOwner anyway and when it doesn't store an owner, but arbitrary data, accessing a field called "owner" is confusing.
Sun, 14 Aug 2005 18:10:18 +0000 tron (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
Wed, 10 Aug 2005 21:16:38 +0000 bjarni (svn r2848) -Fix: [ 1256044 ] fixed crash when loading a map made before rev 2817 in scenario editor. This was introduced in 2817
Sat, 06 Aug 2005 20:24:32 +0000 tron (svn r2821) Remove a write-only variable
Sat, 06 Aug 2005 16:07:22 +0000 bjarni (svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to serverside
Sat, 06 Aug 2005 14:58:06 +0000 truelight (svn r2814) -Fix: made MorphOS to compile again
Fri, 05 Aug 2005 09:15:41 +0000 tron (svn r2809) Implement more generic threading functions, which allow more than one thread
Fri, 29 Jul 2005 21:52:20 +0000 tron (svn r2754) Move str_fmt into string.[ch]
Fri, 29 Jul 2005 16:40:29 +0000 tron (svn r2748) Remove unused cruft from the main loop
Tue, 26 Jul 2005 19:34:03 +0000 tron (svn r2720) Remove unused declarations and definitions
Tue, 26 Jul 2005 18:24:18 +0000 tron (svn r2714) Remove unnecessary includes
Sun, 24 Jul 2005 14:12:37 +0000 tron (svn r2701) Insert Id tags into all source files
Sat, 23 Jul 2005 15:16:57 +0000 tron (svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders.
Fri, 22 Jul 2005 07:02:20 +0000 tron (svn r2673) Include functions.h directly, not globally via openttd.h
Fri, 22 Jul 2005 06:31:31 +0000 tron (svn r2672) Move saving/loading related declarations to saveload.h
Wed, 20 Jul 2005 22:02:58 +0000 celestar (svn r2657) -Codechange: The available railtypes per player are now a bitmask, so
Sun, 17 Jul 2005 16:01:26 +0000 Darkvater (svn r2610) - Feature: set server map name to the loaded name of the game/scenario. Also truncate where neccessary
Sun, 17 Jul 2005 15:34:10 +0000 truelight (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
Sun, 17 Jul 2005 13:34:19 +0000 truelight (svn r2602) -Codechange: removed unused variable (disable_computer)
Sat, 16 Jul 2005 12:30:03 +0000 ludde (svn r2588) Codechange: Remove PLAYER_SEED_RANDOM
Fri, 15 Jul 2005 20:29:06 +0000 ludde (svn r2583) Move OS specific code out of misc.c
Thu, 14 Jul 2005 09:43:59 +0000 ludde (svn r2564) Fix: Fixed conceptual issue in network_gui.c. AllocateName is not meant to be used by GUI-code, because it modifies the "game-state".
Wed, 13 Jul 2005 19:51:31 +0000 ludde (svn r2560) Fix: various minor code changes.
Wed, 13 Jul 2005 18:04:01 +0000 tron (svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.
Sun, 10 Jul 2005 14:57:43 +0000 truelight (svn r2542) -Add: [GPMI] Added GPMI (http://sourceforge.net/projects/libgpmi/)
Fri, 08 Jul 2005 22:25:24 +0000 tron (svn r2535) Tabs
Thu, 30 Jun 2005 13:24:17 +0000 celestar (svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
Sat, 25 Jun 2005 16:44:57 +0000 tron (svn r2487) Replace TILE_XY by TileXY/TileDiffXY
Fri, 24 Jun 2005 12:38:35 +0000 tron (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"
Tue, 21 Jun 2005 16:28:17 +0000 celestar (svn r2468) -Codechange: Got rid of DEREF_PLAYER and replaced it by GetPlayer
Tue, 07 Jun 2005 21:37:00 +0000 Darkvater (svn r2433) - CodeChange: unmagicify all road/train crossings with IsLevelCrossing() function (peter1138)
Sat, 04 Jun 2005 12:13:24 +0000 tron (svn r2408) Introduce SetTileOwner() and use it
Sat, 04 Jun 2005 11:56:32 +0000 tron (svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner
Thu, 02 Jun 2005 19:30:21 +0000 Darkvater (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.